Make WordPress Core

Ticket #6979: swfupload2.2.diff

File swfupload2.2.diff, 90.0 KB (added by filosofo, 16 years ago)

patch with swfupload2.2.0 beta and modified js

Line 
1Index: wp-includes/js/swfupload/swfupload.js
2===================================================================
3--- wp-includes/js/swfupload/swfupload.js       (revision 9385)
4+++ wp-includes/js/swfupload/swfupload.js       (working copy)
5@@ -1,41 +1,29 @@
6 /**
7- * SWFUpload v2.0 by Jacob Roberts, Nov 2007, http://www.swfupload.org, http://linebyline.blogspot.com
8- * -------- -------- -------- -------- -------- -------- -------- --------
9- * SWFUpload is (c) 2006 Lars Huring and Mammon Media and is released under the MIT License:
10+ * SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
11+ *
12+ * mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/,  http://www.vinterwebb.se/
13+ *
14+ * SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilzén and Mammon Media and is released under the MIT License:
15  * http://www.opensource.org/licenses/mit-license.php
16  *
17- * See Changelog.txt for version history
18+ * SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License:
19+ * http://www.opensource.org/licenses/mit-license.php
20  *
21- * Development Notes:
22- *  * This version of SWFUpload requires Flash Player 9.0.28 and should autodetect the correct flash version.
23- *  * In Linux Flash Player 9 setting the post file variable name does not work. It is always set to "Filedata".
24- *  * There is a lot of repeated code that could be refactored to single functions.  Feel free.
25- *  * It's dangerous to do "circular calls" between Flash and JavaScript. I've taken steps to try to work around issues
26- *     by having the event calls pipe through setTimeout.  However you should still avoid calling in to Flash from
27- *     within the event handler methods.  Especially the "startUpload" event since it cannot use the setTimeout hack.
28  */
29 
30 
31-/* *********** */
32-/* Constructor */
33-/* *********** */
34+/* ******************* */
35+/* Constructor & Init  */
36+/* ******************* */
37 
38-var SWFUpload = function (init_settings) {
39-       this.initSWFUpload(init_settings);
40+var SWFUpload = function (settings) {
41+       this.initSWFUpload(settings);
42 };
43 
44-SWFUpload.prototype.initSWFUpload = function (init_settings) {
45-       // Remove background flicker in IE (read this: http://misterpixel.blogspot.com/2006/09/forensic-analysis-of-ie6.html)
46-       // This doesn't have anything to do with SWFUpload but can help your UI behave better in IE.
47+SWFUpload.prototype.initSWFUpload = function (settings) {
48        try {
49-               document.execCommand('BackgroundImageCache', false, true);
50-       } catch (ex1) {
51-       }
52-
53-
54-       try {
55                this.customSettings = {};       // A container where developers can place their own settings associated with this instance.
56-               this.settings = {};
57+               this.settings = settings;
58                this.eventQueue = [];
59                this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
60                this.movieElement = null;
61@@ -44,21 +32,21 @@
62                SWFUpload.instances[this.movieName] = this;
63 
64                // Load the settings.  Load the Flash movie.
65-               this.initSettings(init_settings);
66+               this.initSettings();
67                this.loadFlash();
68-
69                this.displayDebugInfo();
70-
71-       } catch (ex2) {
72-               this.debug(ex2);
73+       } catch (ex) {
74+               delete SWFUpload.instances[this.movieName];
75+               throw ex;
76        }
77-}
78+};
79 
80 /* *************** */
81-/* Static thingies */
82+/* Static Members  */
83 /* *************** */
84 SWFUpload.instances = {};
85 SWFUpload.movieCount = 0;
86+SWFUpload.version = "2.2.0 Alpha";
87 SWFUpload.QUEUE_ERROR = {
88        QUEUE_LIMIT_EXCEEDED                    : -100,
89        FILE_EXCEEDS_SIZE_LIMIT                 : -110,
90@@ -84,912 +72,754 @@
91        COMPLETE         : -4,
92        CANCELLED        : -5
93 };
94+SWFUpload.BUTTON_ACTION = {
95+       SELECT_FILE  : -100,
96+       SELECT_FILES : -110,
97+       START_UPLOAD : -120
98+};
99 
100+/* ******************** */
101+/* Instance Members  */
102+/* ******************** */
103 
104-/* ***************** */
105-/* Instance Thingies */
106-/* ***************** */
107-// init is a private method that ensures that all the object settings are set, getting a default value if one was not assigned.
108-
109-SWFUpload.prototype.initSettings = function (init_settings) {
110+// Private: initSettings ensures that all the
111+// settings are set, getting a default value if one was not assigned.
112+SWFUpload.prototype.initSettings = function () {
113+       this.ensureDefault = function (settingName, defaultValue) {
114+               this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
115+       };
116+       
117        // Upload backend settings
118-       this.addSetting("upload_url",                           init_settings.upload_url,                               "");
119-       this.addSetting("file_post_name",                       init_settings.file_post_name,                   "Filedata");
120-       this.addSetting("post_params",                          init_settings.post_params,                              {});
121-
122+       this.ensureDefault("upload_url", "");
123+       this.ensureDefault("file_post_name", "Filedata");
124+       this.ensureDefault("post_params", {});
125+       this.ensureDefault("use_query_string", false);
126+       this.ensureDefault("requeue_on_error", false);
127+       
128        // File Settings
129-       this.addSetting("file_types",                           init_settings.file_types,                               "*.*");
130-       this.addSetting("file_types_description",       init_settings.file_types_description,   "All Files");
131-       this.addSetting("file_size_limit",                      init_settings.file_size_limit,                  "1024");
132-       this.addSetting("file_upload_limit",            init_settings.file_upload_limit,                "0");
133-       this.addSetting("file_queue_limit",                     init_settings.file_queue_limit,                 "0");
134+       this.ensureDefault("file_types", "*.*");
135+       this.ensureDefault("file_types_description", "All Files");
136+       this.ensureDefault("file_size_limit", 0);       // Default zero means "unlimited"
137+       this.ensureDefault("file_upload_limit", 0);
138+       this.ensureDefault("file_queue_limit", 0);
139 
140        // Flash Settings
141-       this.addSetting("flash_url",                            init_settings.flash_url,                                "swfupload.swf");
142-       this.addSetting("flash_width",                          init_settings.flash_width,                              "1px");
143-       this.addSetting("flash_height",                         init_settings.flash_height,                             "1px");
144-       this.addSetting("flash_color",                          init_settings.flash_color,                              "#FFFFFF");
145-
146+       this.ensureDefault("flash_url", "swfupload.swf");
147+       this.ensureDefault("prevent_swf_caching", true);
148+       
149+       // Button Settings
150+       this.ensureDefault("button_image_url", "");
151+       this.ensureDefault("button_width", 1);
152+       this.ensureDefault("button_height", 1);
153+       this.ensureDefault("button_text", "");
154+       this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
155+       this.ensureDefault("button_text_top_padding", 0);
156+       this.ensureDefault("button_text_left_padding", 0);
157+       this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
158+       this.ensureDefault("button_disabled", false);
159+       this.ensureDefault("button_placeholder_id", null);
160+       
161        // Debug Settings
162-       this.addSetting("debug_enabled", init_settings.debug,  false);
163-
164+       this.ensureDefault("debug", false);
165+       this.settings.debug_enabled = this.settings.debug;      // Here to maintain v2 API
166+       
167        // Event Handlers
168-       this.flashReady_handler         = SWFUpload.flashReady; // This is a non-overrideable event handler
169-       this.swfUploadLoaded_handler    = this.retrieveSetting(init_settings.swfupload_loaded_handler,      SWFUpload.swfUploadLoaded);
170+       this.settings.return_upload_start_handler = this.returnUploadStart;
171+       this.ensureDefault("swfupload_loaded_handler", null);
172+       this.ensureDefault("file_dialog_start_handler", null);
173+       this.ensureDefault("file_queued_handler", null);
174+       this.ensureDefault("file_queue_error_handler", null);
175+       this.ensureDefault("file_dialog_complete_handler", null);
176       
177-       this.fileDialogStart_handler    = this.retrieveSetting(init_settings.file_dialog_start_handler,         SWFUpload.fileDialogStart);
178-       this.fileQueued_handler                 = this.retrieveSetting(init_settings.file_queued_handler,                       SWFUpload.fileQueued);
179-       this.fileQueueError_handler             = this.retrieveSetting(init_settings.file_queue_error_handler,          SWFUpload.fileQueueError);
180-       this.fileDialogComplete_handler = this.retrieveSetting(init_settings.file_dialog_complete_handler,      SWFUpload.fileDialogComplete);
181+       this.ensureDefault("upload_start_handler", null);
182+       this.ensureDefault("upload_progress_handler", null);
183+       this.ensureDefault("upload_error_handler", null);
184+       this.ensureDefault("upload_success_handler", null);
185+       this.ensureDefault("upload_complete_handler", null);
186       
187-       this.uploadStart_handler                = this.retrieveSetting(init_settings.upload_start_handler,                      SWFUpload.uploadStart);
188-       this.uploadProgress_handler             = this.retrieveSetting(init_settings.upload_progress_handler,           SWFUpload.uploadProgress);
189-       this.uploadError_handler                = this.retrieveSetting(init_settings.upload_error_handler,                      SWFUpload.uploadError);
190-       this.uploadSuccess_handler              = this.retrieveSetting(init_settings.upload_success_handler,            SWFUpload.uploadSuccess);
191-       this.uploadComplete_handler             = this.retrieveSetting(init_settings.upload_complete_handler,           SWFUpload.uploadComplete);
192+       this.ensureDefault("debug_handler", this.debugMessage);
193 
194-       this.debug_handler                              = this.retrieveSetting(init_settings.debug_handler,                                     SWFUpload.debug);
195+       this.ensureDefault("custom_settings", {});
196 
197        // Other settings
198-       this.customSettings = this.retrieveSetting(init_settings.custom_settings, {});
199+       this.customSettings = this.settings.custom_settings;
200+       
201+       // Update the flash url if needed
202+       if (this.settings.prevent_swf_caching) {
203+               this.settings.flash_url = this.settings.flash_url + "?swfuploadrnd=" + Math.floor(Math.random() * 999999999);
204+       }
205+       
206+       delete this.ensureDefault;
207 };
208 
209-// loadFlash is a private method that generates the HTML tag for the Flash
210-// It then adds the flash to the "target" or to the body and stores a
211-// reference to the flash element in "movieElement".
212 SWFUpload.prototype.loadFlash = function () {
213-       var html, target_element, container;
214+       if (this.settings.button_placeholder_id !== "") {
215+               this.replaceWithFlash();
216+       } else {
217+               this.appendFlash();
218+       }
219+};
220 
221+// Private: appendFlash gets the HTML tag for the Flash
222+// It then appends the flash to the body
223+SWFUpload.prototype.appendFlash = function () {
224+       var targetElement, container;
225+
226        // Make sure an element with the ID we are going to use doesn't already exist
227        if (document.getElementById(this.movieName) !== null) {
228-               return false;
229+               throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
230        }
231 
232        // Get the body tag where we will be adding the flash movie
233-       try {
234-               target_element = document.getElementsByTagName("body")[0];
235-               if (typeof(target_element) === "undefined" || target_element === null) {
236-                       this.debug('Could not find the BODY element. SWFUpload failed to load.');
237-                       return false;
238-               }
239-       } catch (ex) {
240-               return false;
241+       targetElement = document.getElementsByTagName("body")[0];
242+
243+       if (targetElement == undefined) {
244+               throw "Could not find the 'body' element.";
245        }
246 
247        // Append the container and load the flash
248        container = document.createElement("div");
249-       container.style.width = this.getSetting("flash_width");
250-       container.style.height = this.getSetting("flash_height");
251+       container.style.width = "1px";
252+       container.style.height = "1px";
253+       container.style.overflow = "hidden";
254 
255-       target_element.appendChild(container);
256+       targetElement.appendChild(container);
257        container.innerHTML = this.getFlashHTML();      // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
258 };
259 
260-// Generates the embed/object tags needed to embed the flash in to the document
261-SWFUpload.prototype.getFlashHTML = function () {
262-       var html = "";
263+// Private: replaceWithFlash replaces the button_placeholder element with the flash movie.
264+SWFUpload.prototype.replaceWithFlash = function () {
265+       var targetElement, tempParent;
266 
267-       // Create Mozilla Embed HTML
268-       if (navigator.plugins && navigator.mimeTypes && navigator.mimeTypes.length) {
269-               // Build the basic embed html
270-               html = '<embed type="application/x-shockwave-flash" src="' + this.getSetting("flash_url") + '" width="' + this.getSetting("flash_width") + '" height="' + this.getSetting("flash_height") + '"';
271-               html += ' id="' + this.movieName + '" name="' + this.movieName + '" ';
272-               html += 'bgcolor="' + this.getSetting("flash_color") + '" quality="high" menu="false" flashvars="';
273+       // Make sure an element with the ID we are going to use doesn't already exist
274+       if (document.getElementById(this.movieName) !== null) {
275+               throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
276+       }
277 
278-               html += this.getFlashVars();
279+       // Get the element where we will be placing the flash movie
280+       targetElement = document.getElementById(this.settings.button_placeholder_id);
281 
282-               html += '" />';
283+       if (targetElement == undefined) {
284+               throw "Could not find the placeholder element.";
285+       }
286 
287-               // Create IE Object HTML
288-       } else {
289+       // Append the container and load the flash
290+       tempParent = document.createElement("div");
291+       tempParent.innerHTML = this.getFlashHTML();     // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
292+       targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);
293 
294-               // Build the basic Object tag
295-               html = '<object id="' + this.movieName + '" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="' + this.getSetting("flash_width") + '" height="' + this.getSetting("flash_height") + '">';
296-               html += '<param name="movie" value="' + this.getSetting("flash_url") + '">';
297+};
298 
299-               html += '<param name="bgcolor" value="' + this.getSetting("flash_color") + '" />';
300-               html += '<param name="quality" value="high" />';
301-               html += '<param name="menu" value="false" />';
302-
303-               html += '<param name="flashvars" value="' + this.getFlashVars() + '" />';
304-               html += '</object>';
305-       }
306-
307-       return html;
308+// Private: getFlashHTML generates the object tag needed to embed the flash in to the document
309+SWFUpload.prototype.getFlashHTML = function () {
310+       var transparent = this.settings.button_image_url === "" ? true : false;
311+       
312+       // Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
313+       return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
314+                               '<param name="wmode" value="', transparent ? "transparent" : "window", '" />',
315+                               '<param name="movie" value="', this.settings.flash_url, '" />',
316+                               '<param name="quality" value="high" />',
317+                               '<param name="menu" value="false" />',
318+                               '<param name="allowScriptAccess" value="always" />',
319+                               '<param name="flashvars" value="' + this.getFlashVars() + '" />',
320+                               '</object>'].join("");
321 };
322 
323-// This private method builds the parameter string that will be passed
324-// to flash.
325+// Private: getFlashVars builds the parameter string that will be passed
326+// to flash in the flashvars param.
327 SWFUpload.prototype.getFlashVars = function () {
328        // Build a string from the post param object
329-       var param_string = this.buildParamString();
330+       var paramString = this.buildParamString();
331 
332        // Build the parameter string
333-       var html = "";
334-       html += "movieName=" + encodeURIComponent(this.movieName);
335-       html += "&uploadURL=" + encodeURIComponent(this.getSetting("upload_url"));
336-       html += "&params=" + encodeURIComponent(param_string);
337-       html += "&filePostName=" + encodeURIComponent(this.getSetting("file_post_name"));
338-       html += "&fileTypes=" + encodeURIComponent(this.getSetting("file_types"));
339-       html += "&fileTypesDescription=" + encodeURIComponent(this.getSetting("file_types_description"));
340-       html += "&fileSizeLimit=" + encodeURIComponent(this.getSetting("file_size_limit"));
341-       html += "&fileUploadLimit=" + encodeURIComponent(this.getSetting("file_upload_limit"));
342-       html += "&fileQueueLimit=" + encodeURIComponent(this.getSetting("file_queue_limit"));
343-       html += "&debugEnabled=" + encodeURIComponent(this.getSetting("debug_enabled"));
344-
345-       return html;
346+       return ["movieName=", encodeURIComponent(this.movieName),
347+                       "&amp;uploadURL=", encodeURIComponent(this.settings.upload_url),
348+                       "&amp;useQueryString=", encodeURIComponent(this.settings.use_query_string),
349+                       "&amp;requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
350+                       "&amp;params=", encodeURIComponent(paramString),
351+                       "&amp;filePostName=", encodeURIComponent(this.settings.file_post_name),
352+                       "&amp;fileTypes=", encodeURIComponent(this.settings.file_types),
353+                       "&amp;fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
354+                       "&amp;fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
355+                       "&amp;fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
356+                       "&amp;fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
357+                       "&amp;debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
358+                       "&amp;buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
359+                       "&amp;buttonWidth=", encodeURIComponent(this.settings.button_width),
360+                       "&amp;buttonHeight=", encodeURIComponent(this.settings.button_height),
361+                       "&amp;buttonText=", encodeURIComponent(this.settings.button_text),
362+                       "&amp;buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
363+                       "&amp;buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
364+                       "&amp;buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
365+                       "&amp;buttonAction=", encodeURIComponent(this.settings.button_action),
366+                       "&amp;buttonDisabled=", encodeURIComponent(this.settings.button_disabled)
367+               ].join("");
368 };
369 
370+// Public: getMovieElement retrieves the DOM reference to the Flash element added by SWFUpload
371+// The element is cached after the first lookup
372 SWFUpload.prototype.getMovieElement = function () {
373-       if (typeof(this.movieElement) === "undefined" || this.movieElement === null) {
374+       if (this.movieElement == undefined) {
375                this.movieElement = document.getElementById(this.movieName);
376-
377-               // Fix IEs "Flash can't callback when in a form" issue (http://www.extremefx.com.ar/blog/fixing-flash-external-interface-inside-form-on-internet-explorer)
378-               // Removed because Revision 6 always adds the flash to the body (inside a containing div)
379-               // If you insist on adding the Flash file inside a Form then in IE you have to make you wait until the DOM is ready
380-               // and run this code to make the form's ID available from the window object so Flash and JavaScript can communicate.
381-               //if (typeof(window[this.movieName]) === "undefined" || window[this.moveName] !== this.movieElement) {
382-               //      window[this.movieName] = this.movieElement;
383-               //}
384        }
385 
386+       if (this.movieElement === null) {
387+               throw "Could not find Flash element";
388+       }
389+       
390        return this.movieElement;
391 };
392 
393+// Private: buildParamString takes the name/value pairs in the post_params setting object
394+// and joins them up in to a string formatted "name=value&amp;name=value"
395 SWFUpload.prototype.buildParamString = function () {
396-       var post_params = this.getSetting("post_params");
397-       var param_string_pairs = [];
398-       var i, value, name;
399+       var postParams = this.settings.post_params;
400+       var paramStringPairs = [];
401 
402-       // Retrieve the user defined parameters
403-       if (typeof(post_params) === "object") {
404-               for (name in post_params) {
405-                       if (post_params.hasOwnProperty(name)) {
406-                               if (typeof(post_params[name]) === "string") {
407-                                       param_string_pairs.push(encodeURIComponent(name) + "=" + encodeURIComponent(post_params[name]));
408-                               }
409+       if (typeof(postParams) === "object") {
410+               for (var name in postParams) {
411+                       if (postParams.hasOwnProperty(name)) {
412+                               paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
413                        }
414                }
415        }
416 
417-       return param_string_pairs.join("&");
418+       return paramStringPairs.join("&amp;");
419 };
420 
421-// Saves a setting.     If the value given is undefined or null then the default_value is used.
422-SWFUpload.prototype.addSetting = function (name, value, default_value) {
423-       if (typeof(value) === "undefined" || value === null) {
424-               this.settings[name] = default_value;
425-       } else {
426-               this.settings[name] = value;
427-       }
428+// Public: Used to remove a SWFUpload instance from the page. This method strives to remove
429+// all references to the SWF, and other objects so memory is properly freed.
430+// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
431+SWFUpload.prototype.destroy = function () {
432+       try {
433+               // Make sure Flash is done before we try to remove it
434+               this.stopUpload();
435+               
436+               // Remove the SWFUpload DOM nodes
437+               var movieElement = null;
438+               try {
439+                       movieElement = this.getMovieElement();
440+               } catch (ex) {
441+               }
442+               
443+               if (movieElement != undefined && movieElement.parentNode != undefined && typeof movieElement.parentNode.removeChild === "function") {
444+                       var container = movieElement.parentNode;
445+                       if (container != undefined) {
446+                               container.removeChild(movieElement);
447+                               if (container.parentNode != undefined && typeof container.parentNode.removeChild === "function") {
448+                                       container.parentNode.removeChild(container);
449+                               }
450+                       }
451+               }
452+               
453+               // Destroy references
454+               SWFUpload.instances[this.movieName] = null;
455+               delete SWFUpload.instances[this.movieName];
456 
457-       return this.settings[name];
458-};
459-
460-// Gets a setting.     Returns empty string if not found.
461-SWFUpload.prototype.getSetting = function (name) {
462-       if (typeof(this.settings[name]) === "undefined") {
463-               return "";
464-       } else {
465-               return this.settings[name];
466+               delete this.movieElement;
467+               delete this.settings;
468+               delete this.customSettings;
469+               delete this.eventQueue;
470+               delete this.movieName;
471+               
472+               delete window[this.movieName];
473+               
474+               return true;
475+       } catch (ex1) {
476+               return false;
477        }
478 };
479 
480-// Gets a setting, if the setting is undefined then return the default value
481-// This does not affect or use the interal setting object.
482-SWFUpload.prototype.retrieveSetting = function (value, default_value) {
483-       if (typeof(value) === "undefined" || value === null) {
484-               return default_value;
485-       } else {
486-               return value;
487-       }
488-};
489-
490-
491-// It loops through all the settings and displays
492-// them in the debug Console.
493+// Public: displayDebugInfo prints out settings and configuration
494+// information about this SWFUpload instance.
495+// This function (and any references to it) can be deleted when placing
496+// SWFUpload in production.
497 SWFUpload.prototype.displayDebugInfo = function () {
498-       var key, debug_message = "";
499+       this.debug(
500+               [
501+                       "---SWFUpload Instance Info---\n",
502+                       "Version: ", SWFUpload.version, "\n",
503+                       "Movie Name: ", this.movieName, "\n",
504+                       "Settings:\n",
505+                       "\t", "upload_url:               ", this.settings.upload_url, "\n",
506+                       "\t", "flash_url:                ", this.settings.flash_url, "\n",
507+                       "\t", "use_query_string:         ", this.settings.use_query_string.toString(), "\n",
508+                       "\t", "file_post_name:           ", this.settings.file_post_name, "\n",
509+                       "\t", "post_params:              ", this.settings.post_params.toString(), "\n",
510+                       "\t", "file_types:               ", this.settings.file_types, "\n",
511+                       "\t", "file_types_description:   ", this.settings.file_types_description, "\n",
512+                       "\t", "file_size_limit:          ", this.settings.file_size_limit, "\n",
513+                       "\t", "file_upload_limit:        ", this.settings.file_upload_limit, "\n",
514+                       "\t", "file_queue_limit:         ", this.settings.file_queue_limit, "\n",
515+                       "\t", "debug:                    ", this.settings.debug.toString(), "\n",
516 
517-       debug_message += "----- SWFUPLOAD SETTINGS     ----\nID: " + this.moveName + "\n";
518+                       "\t", "prevent_swf_caching:      ", this.settings.prevent_swf_caching.toString(), "\n",
519 
520-       debug_message += this.outputObject(this.settings);
521+                       "\t", "button_placeholder_id:    ", this.settings.button_placeholder_id.toString(), "\n",
522+                       "\t", "button_image_url:         ", this.settings.button_image_url.toString(), "\n",
523+                       "\t", "button_width:             ", this.settings.button_width.toString(), "\n",
524+                       "\t", "button_height:            ", this.settings.button_height.toString(), "\n",
525+                       "\t", "button_text:              ", this.settings.button_text.toString(), "\n",
526+                       "\t", "button_text_style:        ", this.settings.button_text_style.toString(), "\n",
527+                       "\t", "button_text_top_padding:  ", this.settings.button_text_top_padding.toString(), "\n",
528+                       "\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
529+                       "\t", "button_action:            ", this.settings.button_action.toString(), "\n",
530+                       "\t", "button_disabled:          ", this.settings.button_disabled.toString(), "\n",
531 
532-       debug_message += "----- SWFUPLOAD SETTINGS END ----\n";
533-       debug_message += "\n";
534+                       "\t", "custom_settings:          ", this.settings.custom_settings.toString(), "\n",
535+                       "Event Handlers:\n",
536+                       "\t", "swfupload_loaded_handler assigned:  ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
537+                       "\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
538+                       "\t", "file_queued_handler assigned:       ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
539+                       "\t", "file_queue_error_handler assigned:  ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
540+                       "\t", "upload_start_handler assigned:      ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
541+                       "\t", "upload_progress_handler assigned:   ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
542+                       "\t", "upload_error_handler assigned:      ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
543+                       "\t", "upload_success_handler assigned:    ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
544+                       "\t", "upload_complete_handler assigned:   ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
545+                       "\t", "debug_handler assigned:             ", (typeof this.settings.debug_handler === "function").toString(), "\n"
546+               ].join("")
547+       );
548+};
549 
550-       this.debug(debug_message);
551+/* Note: addSetting and getSetting are no longer used by SWFUpload but are included
552+       the maintain v2 API compatibility
553+*/
554+// Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
555+SWFUpload.prototype.addSetting = function (name, value, default_value) {
556+    if (value == undefined) {
557+        return (this.settings[name] = default_value);
558+    } else {
559+        return (this.settings[name] = value);
560+       }
561 };
562-SWFUpload.prototype.outputObject = function (object, prefix) {
563-       var output = "", key;
564 
565-       if (typeof(prefix) !== "string") {
566-               prefix = "";
567+// Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
568+SWFUpload.prototype.getSetting = function (name) {
569+    if (this.settings[name] != undefined) {
570+        return this.settings[name];
571        }
572-       if (typeof(object) !== "object") {
573-               return "";
574-       }
575 
576-       for (key in object) {
577-               if (object.hasOwnProperty(key)) {
578-                       if (typeof(object[key]) === "object") {
579-                               output += (prefix + key + ": { \n" + this.outputObject(object[key], "\t" + prefix) + prefix + "}" + "\n");
580-                       } else {
581-                               output += (prefix + key + ": " + object[key] + "\n");
582-                       }
583+    return "";
584+};
585+
586+
587+
588+// Private: callFlash handles function calls made to the Flash element.
589+// Calls are made with a setTimeout for some functions to work around
590+// bugs in the ExternalInterface library.
591+SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
592+       argumentArray = argumentArray || [];
593+       
594+       var movieElement = this.getMovieElement();
595+       var returnValue;
596+
597+       if (typeof movieElement[functionName] === "function") {
598+               // We have to go through all this if/else stuff because the Flash functions don't have apply() and only accept the exact number of arguments.
599+               if (argumentArray.length === 0) {
600+                       returnValue = movieElement[functionName]();
601+               } else if (argumentArray.length === 1) {
602+                       returnValue = movieElement[functionName](argumentArray[0]);
603+               } else if (argumentArray.length === 2) {
604+                       returnValue = movieElement[functionName](argumentArray[0], argumentArray[1]);
605+               } else if (argumentArray.length === 3) {
606+                       returnValue = movieElement[functionName](argumentArray[0], argumentArray[1], argumentArray[2]);
607+               } else {
608+                       throw "Too many arguments";
609                }
610+               
611+               // Unescape file post param values
612+               if (returnValue != undefined && typeof returnValue.post === "object") {
613+                       returnValue = this.unescapeFilePostParams(returnValue);
614+               }
615+               
616+               return returnValue;
617+       } else {
618+               throw "Invalid function name: " + functionName;
619        }
620-
621-       return output;
622 };
623 
624+
625 /* *****************************
626        -- Flash control methods --
627        Your UI should use these
628        to operate SWFUpload
629    ***************************** */
630 
631+// Public: selectFile causes a File Selection Dialog window to appear.  This
632+// dialog only allows 1 file to be selected. WARNING: this function does not work in Flash Player 10
633 SWFUpload.prototype.selectFile = function () {
634-       var movie_element = this.getMovieElement();
635-       if (movie_element !== null && typeof(movie_element.SelectFile) === "function") {
636-               try {
637-                       movie_element.SelectFile();
638-               }
639-               catch (ex) {
640-                       this.debug("Could not call SelectFile: " + ex);
641-               }
642-       } else {
643-               this.debug("Could not find Flash element");
644-       }
645-
646+       this.callFlash("SelectFile");
647 };
648 
649+// Public: selectFiles causes a File Selection Dialog window to appear/ This
650+// dialog allows the user to select any number of files
651+// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
652+// If the selection name length is too long the dialog will fail in an unpredictable manner.  There is no work-around
653+// for this bug.  WARNING: this function does not work in Flash Player 10
654 SWFUpload.prototype.selectFiles = function () {
655-       var movie_element = this.getMovieElement();
656-       if (movie_element !== null && typeof(movie_element.SelectFiles) === "function") {
657-               try {
658-                       movie_element.SelectFiles();
659-               }
660-               catch (ex) {
661-                       this.debug("Could not call SelectFiles: " + ex);
662-               }
663-       } else {
664-               this.debug("Could not find Flash element");
665-       }
666-
667+       this.callFlash("SelectFiles");
668 };
669 
670 
671-/* Start the upload.  If a file_id is specified that file is uploaded. Otherwise the first
672- * file in the queue is uploaded.  If no files are in the queue then nothing happens.
673- * This call uses setTimeout since Flash will be calling back in to JavaScript
674- */
675-SWFUpload.prototype.startUpload = function (file_id) {
676-       var self = this;
677-       var movie_element = this.getMovieElement();
678-       if (movie_element !== null && typeof(movie_element.StartUpload) === "function") {
679-               setTimeout(
680-                       function () {
681-                               try {
682-                                       movie_element.StartUpload(file_id);
683-                               }
684-                               catch (ex) {
685-                                       self.debug("Could not call StartUpload: " + ex);
686-                               }
687-                       }, 0
688-               );
689-       } else {
690-               this.debug("Could not find Flash element");
691-       }
692-
693+// Public: startUpload starts uploading the first file in the queue unless
694+// the optional parameter 'fileID' specifies the ID
695+SWFUpload.prototype.startUpload = function (fileID) {
696+       this.callFlash("StartUpload", [fileID]);
697 };
698 
699 /* Cancels a the file upload.  You must specify a file_id */
700-SWFUpload.prototype.cancelUpload = function (file_id) {
701-       var movie_element = this.getMovieElement();
702-       if (movie_element !== null && typeof(movie_element.CancelUpload) === "function") {
703-               try {
704-                       movie_element.CancelUpload(file_id);
705-               }
706-               catch (ex) {
707-                       this.debug("Could not call CancelUpload: " + ex);
708-               }
709-       } else {
710-               this.debug("Could not find Flash element");
711-       }
712-
713+// Public: cancelUpload cancels any queued file.  The fileID parameter
714+// must be specified.
715+SWFUpload.prototype.cancelUpload = function (fileID) {
716+       this.callFlash("CancelUpload", [fileID]);
717 };
718 
719-// Stops the current upload.  The file is re-queued.  If nothing is currently uploading then nothing happens.
720+// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
721+// If nothing is currently uploading then nothing happens.
722 SWFUpload.prototype.stopUpload = function () {
723-       var movie_element = this.getMovieElement();
724-       if (movie_element !== null && typeof(movie_element.StopUpload) === "function") {
725-               try {
726-                       movie_element.StopUpload();
727-               }
728-               catch (ex) {
729-                       this.debug("Could not call StopUpload: " + ex);
730-               }
731-       } else {
732-               this.debug("Could not find Flash element");
733-       }
734-
735+       this.callFlash("StopUpload");
736 };
737 
738 /* ************************
739  * Settings methods
740- *   These methods change the settings inside SWFUpload
741- *   They shouldn't need to be called in a setTimeout since they
742- *   should not call back from Flash to JavaScript (except perhaps in a Debug call)
743- *   and some need to return data so setTimeout won't work.
744- */
745+ *   These methods change the SWFUpload settings.
746+ *   SWFUpload settings should not be changed directly on the settings object
747+ *   since many of the settings need to be passed to Flash in order to take
748+ *   effect.
749+ * *********************** */
750 
751-/* Gets the file statistics object.     It looks like this (where n = number):
752-       {
753-               files_queued: n,
754-               complete_uploads: n,
755-               upload_errors: n,
756-               uploads_cancelled: n,
757-               queue_errors: n
758-       }
759-*/
760+// Public: getStats gets the file statistics object.
761 SWFUpload.prototype.getStats = function () {
762-       var movie_element = this.getMovieElement();
763-       if (movie_element !== null && typeof(movie_element.GetStats) === "function") {
764-               try {
765-                       return movie_element.GetStats();
766-               }
767-               catch (ex) {
768-                       this.debug("Could not call GetStats");
769-               }
770-       } else {
771-               this.debug("Could not find Flash element");
772-       }
773+       return this.callFlash("GetStats");
774 };
775-SWFUpload.prototype.setStats = function (stats_object) {
776-       var movie_element = this.getMovieElement();
777-       if (movie_element !== null && typeof(movie_element.SetStats) === "function") {
778-               try {
779-                       movie_element.SetStats(stats_object);
780-               }
781-               catch (ex) {
782-                       this.debug("Could not call SetStats");
783-               }
784-       } else {
785-               this.debug("Could not find Flash element");
786-       }
787+
788+// Public: setStats changes the SWFUpload statistics.  You shouldn't need to
789+// change the statistics but you can.  Changing the statistics does not
790+// affect SWFUpload accept for the successful_uploads count which is used
791+// by the upload_limit setting to determine how many files the user may upload.
792+SWFUpload.prototype.setStats = function (statsObject) {
793+       this.callFlash("SetStats", [statsObject]);
794 };
795 
796-SWFUpload.prototype.setCredentials = function(name, password) {
797-       var movie_element = this.getMovieElement();
798-       if (movie_element !== null && typeof(movie_element.SetCredentials) === "function") {
799-               try {
800-                       return movie_element.SetCredentials(name, password);
801-               }
802-               catch (ex) {
803-                       this.debug("Could not call SetCredentials");
804-               }
805+// Public: getFile retrieves a File object by ID or Index.  If the file is
806+// not found then 'null' is returned.
807+SWFUpload.prototype.getFile = function (fileID) {
808+       if (typeof(fileID) === "number") {
809+               return this.callFlash("GetFileByIndex", [fileID]);
810        } else {
811-               this.debug("Could not find Flash element");
812+               return this.callFlash("GetFile", [fileID]);
813        }
814 };
815 
816-SWFUpload.prototype.getFile = function (file_id) {
817-       var movie_element = this.getMovieElement();
818-                       if (typeof(file_id) === "number") {
819-                               if (movie_element !== null && typeof(movie_element.GetFileByIndex) === "function") {
820-                                       try {
821-                                               return movie_element.GetFileByIndex(file_id);
822-                                       }
823-                                       catch (ex) {
824-                                               this.debug("Could not call GetFileByIndex");
825-                                       }
826-                               } else {
827-                                       this.debug("Could not find Flash element");
828-                               }
829-                       } else {
830-                               if (movie_element !== null && typeof(movie_element.GetFile) === "function") {
831-                                       try {
832-                                               return movie_element.GetFile(file_id);
833-                                       }
834-                                       catch (ex) {
835-                                               this.debug("Could not call GetFile");
836-                                       }
837-                               } else {
838-                                       this.debug("Could not find Flash element");
839-                               }
840-                       }
841+// Public: addFileParam sets a name/value pair that will be posted with the
842+// file specified by the Files ID.  If the name already exists then the
843+// exiting value will be overwritten.
844+SWFUpload.prototype.addFileParam = function (fileID, name, value) {
845+       return this.callFlash("AddFileParam", [fileID, name, value]);
846 };
847 
848-SWFUpload.prototype.addFileParam = function (file_id, name, value) {
849-       var movie_element = this.getMovieElement();
850-       if (movie_element !== null && typeof(movie_element.AddFileParam) === "function") {
851-               try {
852-                       return movie_element.AddFileParam(file_id, name, value);
853-               }
854-               catch (ex) {
855-                       this.debug("Could not call AddFileParam");
856-               }
857-       } else {
858-               this.debug("Could not find Flash element");
859-       }
860+// Public: removeFileParam removes a previously set (by addFileParam) name/value
861+// pair from the specified file.
862+SWFUpload.prototype.removeFileParam = function (fileID, name) {
863+       this.callFlash("RemoveFileParam", [fileID, name]);
864 };
865 
866-SWFUpload.prototype.removeFileParam = function (file_id, name) {
867-       var movie_element = this.getMovieElement();
868-       if (movie_element !== null && typeof(movie_element.RemoveFileParam) === "function") {
869-               try {
870-                       return movie_element.RemoveFileParam(file_id, name);
871-               }
872-               catch (ex) {
873-                       this.debug("Could not call AddFileParam");
874-               }
875-       } else {
876-               this.debug("Could not find Flash element");
877-       }
878+// Public: setUploadUrl changes the upload_url setting.
879+SWFUpload.prototype.setUploadURL = function (url) {
880+       this.settings.upload_url = url.toString();
881+       this.callFlash("SetUploadURL", [url]);
882+};
883 
884+// Public: setPostParams changes the post_params setting
885+SWFUpload.prototype.setPostParams = function (paramsObject) {
886+       this.settings.post_params = paramsObject;
887+       this.callFlash("SetPostParams", [paramsObject]);
888 };
889 
890-SWFUpload.prototype.setUploadURL = function (url) {
891-       var movie_element = this.getMovieElement();
892-       if (movie_element !== null && typeof(movie_element.SetUploadURL) === "function") {
893-               try {
894-                       this.addSetting("upload_url", url);
895-                       movie_element.SetUploadURL(this.getSetting("upload_url"));
896-               }
897-               catch (ex) {
898-                       this.debug("Could not call SetUploadURL");
899-               }
900-       } else {
901-               this.debug("Could not find Flash element in setUploadURL");
902-       }
903+// Public: addPostParam adds post name/value pair.  Each name can have only one value.
904+SWFUpload.prototype.addPostParam = function (name, value) {
905+       this.settings.post_params[name] = value;
906+       this.callFlash("SetPostParams", [this.settings.post_params]);
907 };
908 
909-SWFUpload.prototype.setPostParams = function (param_object) {
910-       var movie_element = this.getMovieElement();
911-       if (movie_element !== null && typeof(movie_element.SetPostParams) === "function") {
912-               try {
913-                       this.addSetting("post_params", param_object);
914-                       movie_element.SetPostParams(this.getSetting("post_params"));
915-               }
916-               catch (ex) {
917-                       this.debug("Could not call SetPostParams");
918-               }
919-       } else {
920-               this.debug("Could not find Flash element in SetPostParams");
921-       }
922+// Public: removePostParam deletes post name/value pair.
923+SWFUpload.prototype.removePostParam = function (name) {
924+       delete this.settings.post_params[name];
925+       this.callFlash("SetPostParams", [this.settings.post_params]);
926 };
927 
928+// Public: setFileTypes changes the file_types setting and the file_types_description setting
929 SWFUpload.prototype.setFileTypes = function (types, description) {
930-       var movie_element = this.getMovieElement();
931-       if (movie_element !== null && typeof(movie_element.SetFileTypes) === "function") {
932-               try {
933-                       this.addSetting("file_types", types);
934-                       this.addSetting("file_types_description", description);
935-                       movie_element.SetFileTypes(this.getSetting("file_types"), this.getSetting("file_types_description"));
936-               }
937-               catch (ex) {
938-                       this.debug("Could not call SetFileTypes");
939-               }
940-       } else {
941-               this.debug("Could not find Flash element in SetFileTypes");
942-       }
943+       this.settings.file_types = types;
944+       this.settings.file_types_description = description;
945+       this.callFlash("SetFileTypes", [types, description]);
946 };
947 
948-SWFUpload.prototype.setFileSizeLimit = function (file_size_limit) {
949-       var movie_element = this.getMovieElement();
950-       if (movie_element !== null && typeof(movie_element.SetFileSizeLimit) === "function") {
951-               try {
952-                       this.addSetting("file_size_limit", file_size_limit);
953-                       movie_element.SetFileSizeLimit(this.getSetting("file_size_limit"));
954-               }
955-               catch (ex) {
956-                       this.debug("Could not call SetFileSizeLimit");
957-               }
958-       } else {
959-               this.debug("Could not find Flash element in SetFileSizeLimit");
960-       }
961+// Public: setFileSizeLimit changes the file_size_limit setting
962+SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
963+       this.settings.file_size_limit = fileSizeLimit;
964+       this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
965 };
966 
967-SWFUpload.prototype.setFileUploadLimit = function (file_upload_limit) {
968-       var movie_element = this.getMovieElement();
969-       if (movie_element !== null && typeof(movie_element.SetFileUploadLimit) === "function") {
970-               try {
971-                       this.addSetting("file_upload_limit", file_upload_limit);
972-                       movie_element.SetFileUploadLimit(this.getSetting("file_upload_limit"));
973-               }
974-               catch (ex) {
975-                       this.debug("Could not call SetFileUploadLimit");
976-               }
977-       } else {
978-               this.debug("Could not find Flash element in SetFileUploadLimit");
979-       }
980+// Public: setFileUploadLimit changes the file_upload_limit setting
981+SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
982+       this.settings.file_upload_limit = fileUploadLimit;
983+       this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
984 };
985 
986-SWFUpload.prototype.setFileQueueLimit = function (file_queue_limit) {
987-       var movie_element = this.getMovieElement();
988-       if (movie_element !== null && typeof(movie_element.SetFileQueueLimit) === "function") {
989-               try {
990-                       this.addSetting("file_queue_limit", file_queue_limit);
991-                       movie_element.SetFileQueueLimit(this.getSetting("file_queue_limit"));
992-               }
993-               catch (ex) {
994-                       this.debug("Could not call SetFileQueueLimit");
995-               }
996-       } else {
997-               this.debug("Could not find Flash element in SetFileQueueLimit");
998-       }
999+// Public: setFileQueueLimit changes the file_queue_limit setting
1000+SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
1001+       this.settings.file_queue_limit = fileQueueLimit;
1002+       this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
1003 };
1004 
1005-SWFUpload.prototype.setFilePostName = function (file_post_name) {
1006-       var movie_element = this.getMovieElement();
1007-       if (movie_element !== null && typeof(movie_element.SetFilePostName) === "function") {
1008-               try {
1009-                       this.addSetting("file_post_name", file_post_name);
1010-                       movie_element.SetFilePostName(this.getSetting("file_post_name"));
1011-               }
1012-               catch (ex) {
1013-                       this.debug("Could not call SetFilePostName");
1014-               }
1015-       } else {
1016-               this.debug("Could not find Flash element in SetFilePostName");
1017-       }
1018+// Public: setFilePostName changes the file_post_name setting
1019+SWFUpload.prototype.setFilePostName = function (filePostName) {
1020+       this.settings.file_post_name = filePostName;
1021+       this.callFlash("SetFilePostName", [filePostName]);
1022 };
1023 
1024-SWFUpload.prototype.setDebugEnabled = function (debug_enabled) {
1025-       var movie_element = this.getMovieElement();
1026-       if (movie_element !== null && typeof(movie_element.SetDebugEnabled) === "function") {
1027-               try {
1028-                       this.addSetting("debug_enabled", debug_enabled);
1029-                       movie_element.SetDebugEnabled(this.getSetting("debug_enabled"));
1030-               }
1031-               catch (ex) {
1032-                       this.debug("Could not call SetDebugEnabled");
1033-               }
1034-       } else {
1035-               this.debug("Could not find Flash element in SetDebugEnabled");
1036-       }
1037+// Public: setUseQueryString changes the use_query_string setting
1038+SWFUpload.prototype.setUseQueryString = function (useQueryString) {
1039+       this.settings.use_query_string = useQueryString;
1040+       this.callFlash("SetUseQueryString", [useQueryString]);
1041 };
1042 
1043-/* *******************************
1044-       Internal Event Callers
1045-       Don't override these! These event callers ensure that your custom event handlers
1046-       are called safely and in order.
1047-******************************* */
1048-
1049-/* This is the callback method that the Flash movie will call when it has been loaded and is ready to go.
1050-   Calling this or showUI() "manually" will bypass the Flash Detection built in to SWFUpload.
1051-   Use a ui_function setting if you want to control the UI loading after the flash has loaded.
1052-*/
1053-SWFUpload.prototype.flashReady = function () {
1054-       // Check that the movie element is loaded correctly with its ExternalInterface methods defined
1055-       var movie_element = this.getMovieElement();
1056-       if (movie_element === null || typeof(movie_element.StartUpload) !== "function") {
1057-               this.debug("ExternalInterface methods failed to initialize.");
1058-               return;
1059-       }
1060-       
1061-       var self = this;
1062-       if (typeof(self.flashReady_handler) === "function") {
1063-               this.eventQueue[this.eventQueue.length] = function() { self.flashReady_handler(); };
1064-               setTimeout(function () { self.executeNextEvent();}, 0);
1065-       } else {
1066-               this.debug("flashReady_handler event not defined");
1067-       }
1068+// Public: setRequeueOnError changes the requeue_on_error setting
1069+SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
1070+       this.settings.requeue_on_error = requeueOnError;
1071+       this.callFlash("SetRequeueOnError", [requeueOnError]);
1072 };
1073 
1074-/*
1075-       Event Queue.  Rather can call events directly from Flash they events are
1076-       are placed in a queue and then executed.  This ensures that each event is
1077-       executed in the order it was called which is not guarenteed when calling
1078-       setTimeout.  Out of order events was especially problematic in Safari.
1079-*/
1080-SWFUpload.prototype.executeNextEvent = function () {
1081-       var  f = this.eventQueue.shift();
1082-       if (typeof(f) === "function") {
1083-               f();
1084-       }
1085-}
1086-
1087-/* This is a chance to do something before the browse window opens */
1088-SWFUpload.prototype.fileDialogStart = function () {
1089-       var self = this;
1090-       if (typeof(self.fileDialogStart_handler) === "function") {
1091-               this.eventQueue[this.eventQueue.length] = function() { self.fileDialogStart_handler(); };
1092-               setTimeout(function () { self.executeNextEvent();}, 0);
1093-       } else {
1094-               this.debug("fileDialogStart event not defined");
1095-       }
1096+// Public: setDebugEnabled changes the debug_enabled setting
1097+SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
1098+       this.settings.debug_enabled = debugEnabled;
1099+       this.callFlash("SetDebugEnabled", [debugEnabled]);
1100 };
1101 
1102-
1103-/* Called when a file is successfully added to the queue. */
1104-SWFUpload.prototype.fileQueued = function (file) {
1105-       var self = this;
1106-       if (typeof(self.fileQueued_handler) === "function") {
1107-               this.eventQueue[this.eventQueue.length] = function() { self.fileQueued_handler(file); };
1108-               setTimeout(function () { self.executeNextEvent();}, 0);
1109-       } else {
1110-               this.debug("fileQueued event not defined");
1111+// Public: setButtonImageURL loads a button image sprite
1112+SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
1113+       if (buttonImageURL == undefined) {
1114+               buttonImageURL = "";
1115        }
1116+       
1117+       this.settings.button_image_url = buttonImageURL;
1118+       this.callFlash("SetButtonImageURL", [buttonImageURL]);
1119 };
1120 
1121-
1122-/* Handle errors that occur when an attempt to queue a file fails. */
1123-SWFUpload.prototype.fileQueueError = function (file, error_code, message) {
1124-       var self = this;
1125-       if (typeof(self.fileQueueError_handler) === "function") {
1126-               this.eventQueue[this.eventQueue.length] = function() {  self.fileQueueError_handler(file, error_code, message); };
1127-               setTimeout(function () { self.executeNextEvent();}, 0);
1128-       } else {
1129-               this.debug("fileQueueError event not defined");
1130+// Public: setButtonDimensions resizes the Flash Movie and button
1131+SWFUpload.prototype.setButtonDimensions = function (width, height) {
1132+       this.settings.button_width = width;
1133+       this.settings.button_height = height;
1134+       
1135+       var movie = this.getMovieElement();
1136+       if (movie != undefined) {
1137+               movie.style.width = width + "px";
1138+               movie.style.height = height + "px";
1139        }
1140+       
1141+       this.callFlash("SetButtonDimensions", [width, height]);
1142 };
1143+// Public: setButtonText Changes the text overlaid on the button
1144+SWFUpload.prototype.setButtonText = function (html) {
1145+       this.settings.button_text = html;
1146+       this.callFlash("SetButtonText", [html]);
1147+};
1148+// Public: setButtonTextPadding changes the top and left padding of the text overlay
1149+SWFUpload.prototype.setButtonTextPadding = function (left, top) {
1150+       this.settings.button_text_top_padding = top;
1151+       this.settings.button_text_left_padding = left;
1152+       this.callFlash("SetButtonTextPadding", [left, top]);
1153+};
1154 
1155-/* Called after the file dialog has closed and the selected files have been queued.
1156-       You could call startUpload here if you want the queued files to begin uploading immediately. */
1157-SWFUpload.prototype.fileDialogComplete = function (num_files_selected) {
1158-       var self = this;
1159-       if (typeof(self.fileDialogComplete_handler) === "function") {
1160-               this.eventQueue[this.eventQueue.length] = function() { self.fileDialogComplete_handler(num_files_selected); };
1161-               setTimeout(function () { self.executeNextEvent();}, 0);
1162-       } else {
1163-               this.debug("fileDialogComplete event not defined");
1164-       }
1165+// Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
1166+SWFUpload.prototype.setButtonTextStyle = function (css) {
1167+       this.settings.button_text_style = css;
1168+       this.callFlash("SetButtonTextStyle", [css]);
1169 };
1170+// Public: setButtonDisabled disables/enables the button
1171+SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
1172+       this.settings.button_disabled = isDisabled;
1173+       this.callFlash("SetButtonDisabled", [isDisabled]);
1174+};
1175+// Public: setButtonAction sets the action that occurs when the button is clicked
1176+SWFUpload.prototype.setButtonAction = function (buttonAction) {
1177+       this.settings.button_action = buttonAction;
1178+       this.callFlash("SetButtonAction", [buttonAction]);
1179+};
1180 
1181-/* Gets called when a file upload is about to be started.  Return true to continue the upload. Return false to stop the upload.
1182-       If you return false then uploadError and uploadComplete are called (like normal).
1183+/* *******************************
1184+       Flash Event Interfaces
1185+       These functions are used by Flash to trigger the various
1186+       events.
1187       
1188-       This is a good place to do any file validation you need.
1189-       */
1190-SWFUpload.prototype.uploadStart = function (file) {
1191+       All these functions a Private.
1192+       
1193+       Because the ExternalInterface library is buggy the event calls
1194+       are added to a queue and the queue then executed by a setTimeout.
1195+       This ensures that events are executed in a determinate order and that
1196+       the ExternalInterface bugs are avoided.
1197+******************************* */
1198+
1199+SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
1200+       // Warning: Don't call this.debug inside here or you'll create an infinite loop
1201+       
1202+       if (argumentArray == undefined) {
1203+               argumentArray = [];
1204+       } else if (!(argumentArray instanceof Array)) {
1205+               argumentArray = [argumentArray];
1206+       }
1207+       
1208        var self = this;
1209-       if (typeof(self.fileDialogComplete_handler) === "function") {
1210-               this.eventQueue[this.eventQueue.length] = function() { self.returnUploadStart(self.uploadStart_handler(file)); };
1211-               setTimeout(function () { self.executeNextEvent();}, 0);
1212-       } else {
1213-               this.debug("uploadStart event not defined");
1214+       if (typeof this.settings[handlerName] === "function") {
1215+               // Queue the event
1216+               this.eventQueue.push(function () {
1217+                       this.settings[handlerName].apply(this, argumentArray);
1218+               });
1219+               
1220+               // Execute the next queued event
1221+               setTimeout(function () {
1222+                       self.executeNextEvent();
1223+               }, 0);
1224+               
1225+       } else if (this.settings[handlerName] !== null) {
1226+               throw "Event handler " + handlerName + " is unknown or is not a function";
1227        }
1228 };
1229 
1230-/* Note: Internal use only.  This function returns the result of uploadStart to
1231-       flash.  Since returning values in the normal way can result in Flash/JS circular
1232-       call issues we split up the call in a Timeout.  This is transparent from the API
1233-       point of view.
1234-*/
1235-SWFUpload.prototype.returnUploadStart = function (return_value) {
1236-       var movie_element = this.getMovieElement();
1237-       if (movie_element !== null && typeof(movie_element.ReturnUploadStart) === "function") {
1238-               try {
1239-                       movie_element.ReturnUploadStart(return_value);
1240-               }
1241-               catch (ex) {
1242-                       this.debug("Could not call ReturnUploadStart");
1243-               }
1244-       } else {
1245-               this.debug("Could not find Flash element in returnUploadStart");
1246+// Private: Causes the next event in the queue to be executed.  Since events are queued using a setTimeout
1247+// we must queue them in order to garentee that they are executed in order.
1248+SWFUpload.prototype.executeNextEvent = function () {
1249+       // Warning: Don't call this.debug inside here or you'll create an infinite loop
1250+
1251+       var  f = this.eventQueue ? this.eventQueue.shift() : null;
1252+       if (typeof(f) === "function") {
1253+               f.apply(this);
1254        }
1255 };
1256 
1257+// Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
1258+// properties that contain characters that are not valid for JavaScript identifiers. To work around this
1259+// the Flash Component escapes the parameter names and we must unescape again before passing them along.
1260+SWFUpload.prototype.unescapeFilePostParams = function (file) {
1261+       var reg = /[$]([0-9a-f]{4})/i;
1262+       var unescapedPost = {};
1263+       var uk;
1264 
1265+       if (file != undefined) {
1266+               for (var k in file.post) {
1267+                       if (file.post.hasOwnProperty(k)) {
1268+                               uk = k;
1269+                               var match;
1270+                               while ((match = reg.exec(uk)) !== null) {
1271+                                       uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
1272+                               }
1273+                               unescapedPost[uk] = file.post[k];
1274+                       }
1275+               }
1276 
1277-/* Called during upload as the file progresses. Use this event to update your UI. */
1278-SWFUpload.prototype.uploadProgress = function (file, bytes_complete, bytes_total) {
1279-       var self = this;
1280-       if (typeof(self.uploadProgress_handler) === "function") {
1281-               this.eventQueue[this.eventQueue.length] = function() { self.uploadProgress_handler(file, bytes_complete, bytes_total); };
1282-               setTimeout(function () { self.executeNextEvent();}, 0);
1283-       } else {
1284-               this.debug("uploadProgress event not defined");
1285+               file.post = unescapedPost;
1286        }
1287-};
1288 
1289-/* Called when an error occurs during an upload. Use error_code and the SWFUpload.UPLOAD_ERROR constants to determine
1290-   which error occurred. The uploadComplete event is called after an error code indicating that the next file is
1291-   ready for upload.  For files cancelled out of order the uploadComplete event will not be called. */
1292-SWFUpload.prototype.uploadError = function (file, error_code, message) {
1293-       var self = this;
1294-       if (typeof(this.uploadError_handler) === "function") {
1295-               this.eventQueue[this.eventQueue.length] = function() { self.uploadError_handler(file, error_code, message); };
1296-               setTimeout(function () { self.executeNextEvent();}, 0);
1297-       } else {
1298-               this.debug("uploadError event not defined");
1299-       }
1300+       return file;
1301 };
1302 
1303-/* This gets called when a file finishes uploading and the server-side upload script has completed and returned a 200
1304-status code. Any text returned by the server is available in server_data.
1305-**NOTE: The upload script MUST return some text or the uploadSuccess and uploadComplete events will not fire and the
1306-upload will become 'stuck'. */
1307-SWFUpload.prototype.uploadSuccess = function (file, server_data) {
1308-       var self = this;
1309-       if (typeof(self.uploadSuccess_handler) === "function") {
1310-               this.eventQueue[this.eventQueue.length] = function() { self.uploadSuccess_handler(file, server_data); };
1311-               setTimeout(function () { self.executeNextEvent();}, 0);
1312-       } else {
1313-               this.debug("uploadSuccess event not defined");
1314+SWFUpload.prototype.flashReady = function () {
1315+       // Check that the movie element is loaded correctly with its ExternalInterface methods defined
1316+       var movieElement = this.getMovieElement();
1317+       if (typeof movieElement.StartUpload !== "function") {
1318+               throw "ExternalInterface methods failed to initialize.";
1319        }
1320-};
1321 
1322-/* uploadComplete is called when the file is uploaded or an error occurred and SWFUpload is ready to make the next upload.
1323-   If you want the next upload to start to automatically you can call startUpload() from this event. */
1324-SWFUpload.prototype.uploadComplete = function (file) {
1325-       var self = this;
1326-       if (typeof(self.uploadComplete_handler) === "function") {
1327-               this.eventQueue[this.eventQueue.length] = function() { self.uploadComplete_handler(file); };
1328-               setTimeout(function () { self.executeNextEvent();}, 0);
1329-       } else {
1330-               this.debug("uploadComplete event not defined");
1331+       // Fix IE Flash/Form bug
1332+       if (window[this.movieName] == undefined) {
1333+               window[this.movieName] = movieElement;
1334        }
1335-};
1336-
1337-/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
1338-   internal debug console.  You can override this event and have messages written where you want. */
1339-SWFUpload.prototype.debug = function (message) {
1340-       var self = this;
1341-       if (typeof(self.debug_handler) === "function") {
1342-               this.eventQueue[this.eventQueue.length] = function() { self.debug_handler(message); };
1343-               setTimeout(function () { self.executeNextEvent();}, 0);
1344-       } else {
1345-               this.eventQueue[this.eventQueue.length] = function() { self.debugMessage(message); };
1346-               setTimeout(function () { self.executeNextEvent();}, 0);
1347-       }
1348-};
1349-
1350-
1351-/* **********************************
1352-       Default Event Handlers.
1353-       These event handlers are used by default if an overriding handler is
1354-       not defined in the SWFUpload settings object.
1355       
1356-       JS Note: even though these are defined on the SWFUpload object (rather than the prototype) they
1357-       are attached (read: copied) to a SWFUpload instance and 'this' is given the proper context.
1358-   ********************************** */
1359-
1360-/* This is a special event handler that has no override in the settings.  Flash calls this when it has
1361-   been loaded by the browser and is ready for interaction.  You should not override it.  If you need
1362-   to do something with SWFUpload has loaded then use the swfupload_loaded_handler setting.
1363-*/
1364-SWFUpload.flashReady = function () {
1365-       try {
1366-               this.debug("Flash called back and is ready.");
1367-
1368-               if (typeof(this.swfUploadLoaded_handler) === "function") {
1369-                       this.swfUploadLoaded_handler();
1370-               }
1371-       } catch (ex) {
1372-               this.debug(ex);
1373-       }
1374+       this.queueEvent("swfupload_loaded_handler");
1375 };
1376 
1377-/* This is a chance to something immediately after SWFUpload has loaded.
1378-   Like, hide the default/degraded upload form and display the SWFUpload form. */
1379-SWFUpload.swfUploadLoaded = function () {
1380-};
1381 
1382 /* This is a chance to do something before the browse window opens */
1383-SWFUpload.fileDialogStart = function () {
1384+SWFUpload.prototype.fileDialogStart = function () {
1385+       this.queueEvent("file_dialog_start_handler");
1386 };
1387 
1388 
1389 /* Called when a file is successfully added to the queue. */
1390-SWFUpload.fileQueued = function (file) {
1391+SWFUpload.prototype.fileQueued = function (file) {
1392+       file = this.unescapeFilePostParams(file);
1393+       this.queueEvent("file_queued_handler", file);
1394 };
1395 
1396 
1397 /* Handle errors that occur when an attempt to queue a file fails. */
1398-SWFUpload.fileQueueError = function (file, error_code, message) {
1399-       try {
1400-               switch (error_code) {
1401-               case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT:
1402-                       this.debug("Error Code: File too big, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
1403-                       break;
1404-               case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE:
1405-                       this.debug("Error Code: Zero Byte File, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
1406-                       break;
1407-               case SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED:
1408-                       this.debug("Error Code: Upload limit reached, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
1409-                       break;
1410-               case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE:
1411-                       this.debug("Error Code: File extension is not allowed, Message: " + message);
1412-                       break;
1413-               default:
1414-                       this.debug("Error Code: Unhandled error occured. Errorcode: " + error_code);
1415-               }
1416-       } catch (ex) {
1417-               this.debug(ex);
1418-       }
1419+SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
1420+       file = this.unescapeFilePostParams(file);
1421+       this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
1422 };
1423 
1424 /* Called after the file dialog has closed and the selected files have been queued.
1425        You could call startUpload here if you want the queued files to begin uploading immediately. */
1426-SWFUpload.fileDialogComplete = function (num_files_selected) {
1427+SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued) {
1428+       this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued]);
1429 };
1430 
1431-/* Gets called when a file upload is about to be started.  Return true to continue the upload. Return false to stop the upload.
1432-       If you return false then the uploadError callback is called and then uploadComplete (like normal).
1433+SWFUpload.prototype.uploadStart = function (file) {
1434+       file = this.unescapeFilePostParams(file);
1435+       this.queueEvent("return_upload_start_handler", file);
1436+};
1437+
1438+SWFUpload.prototype.returnUploadStart = function (file) {
1439+       var returnValue;
1440+       if (typeof this.settings.upload_start_handler === "function") {
1441+               file = this.unescapeFilePostParams(file);
1442+               returnValue = this.settings.upload_start_handler.call(this, file);
1443+       } else if (this.settings.upload_start_handler != undefined) {
1444+               throw "upload_start_handler must be a function";
1445+       }
1446+
1447+       // Convert undefined to true so if nothing is returned from the upload_start_handler it is
1448+       // interpretted as 'true'.
1449+       if (returnValue === undefined) {
1450+               returnValue = true;
1451+       }
1452       
1453-       This is a good place to do any file validation you need.
1454+       returnValue = !!returnValue;
1455       
1456-       This is the only function that cannot be called on a setTimeout because it must return a value to Flash.
1457-       You SHOULD NOT make any calls in to Flash (e.i, changing settings, getting stats, etc).  Flash Player bugs prevent
1458-       calls in to Flash from working reliably.
1459-*/
1460-SWFUpload.uploadStart = function (file) {
1461-       return true;
1462+       this.callFlash("ReturnUploadStart", [returnValue]);
1463 };
1464 
1465-// Called during upload as the file progresses
1466-SWFUpload.uploadProgress = function (file, bytes_complete, bytes_total) {
1467-       this.debug("File Progress: " + file.id + ", Bytes: " + bytes_complete + ". Total: " + bytes_total);
1468+
1469+
1470+SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) {
1471+       file = this.unescapeFilePostParams(file);
1472+       this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
1473 };
1474 
1475-/* This gets called when a file finishes uploading and the upload script has completed and returned a 200 status code. Any text returned by the
1476-server is available in server_data.     The upload script must return some text or uploadSuccess will not fire (neither will uploadComplete). */
1477-SWFUpload.uploadSuccess = function (file, server_data) {
1478-       this.debug("Upload Success: " + file.id + ", Server: " + server_data);
1479+SWFUpload.prototype.uploadError = function (file, errorCode, message) {
1480+       file = this.unescapeFilePostParams(file);
1481+       this.queueEvent("upload_error_handler", [file, errorCode, message]);
1482 };
1483 
1484-/* This is called last.         The file is uploaded or an error occurred and SWFUpload is ready to make the next upload.
1485-       If you want to automatically start the next file just call startUpload from here.
1486-*/
1487-SWFUpload.uploadComplete = function (file) {
1488-       this.debug("Upload Complete: " + file.id);
1489+SWFUpload.prototype.uploadSuccess = function (file, serverData) {
1490+       file = this.unescapeFilePostParams(file);
1491+       this.queueEvent("upload_success_handler", [file, serverData]);
1492 };
1493 
1494-// Called by SWFUpload JavaScript and Flash functions when debug is enabled.
1495-// Override this method in your settings to call your own debug message handler
1496-SWFUpload.debug = function (message) {
1497-       if (this.getSetting("debug_enabled")) {
1498-               this.debugMessage(message);
1499-       }
1500+SWFUpload.prototype.uploadComplete = function (file) {
1501+       file = this.unescapeFilePostParams(file);
1502+       this.queueEvent("upload_complete_handler", file);
1503 };
1504 
1505-/* Called when an upload occurs during upload.  For HTTP errors 'message' will contain the HTTP STATUS CODE */
1506-SWFUpload.uploadError = function (file, errcode, msg) {
1507-       try {
1508-               switch (errcode) {
1509-               case SWFUpload.UPLOAD_ERROR.SPECIFIED_FILE_ID_NOT_FOUND:
1510-                       this.debug("Error Code: File ID specified for upload was not found, Message: " + msg);
1511-                       break;
1512-               case SWFUpload.UPLOAD_ERROR.HTTP_ERROR:
1513-                       this.debug("Error Code: HTTP Error, File name: " + file.name + ", Message: " + msg);
1514-                       break;
1515-               case SWFUpload.UPLOAD_ERROR.MISSING_UPLOAD_URL:
1516-                       this.debug("Error Code: No backend file, File name: " + file.name + ", Message: " + msg);
1517-                       break;
1518-               case SWFUpload.UPLOAD_ERROR.IO_ERROR:
1519-                       this.debug("Error Code: IO Error, File name: " + file.name + ", Message: " + msg);
1520-                       break;
1521-               case SWFUpload.UPLOAD_ERROR.SECURITY_ERROR:
1522-                       this.debug("Error Code: Security Error, File name: " + file.name + ", Message: " + msg);
1523-                       break;
1524-               case SWFUpload.UPLOAD_ERROR.UPLOAD_LIMIT_EXCEEDED:
1525-                       this.debug("Error Code: Upload limit reached, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1526-                       break;
1527-               case SWFUpload.UPLOAD_ERROR.UPLOAD_FAILED:
1528-                       this.debug("Error Code: Upload Initialization exception, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1529-                       break;
1530-               case SWFUpload.UPLOAD_ERROR.FILE_VALIDATION_FAILED:
1531-                       this.debug("Error Code: uploadStart callback returned false, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1532-                       break;
1533-               case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED:
1534-                       this.debug("Error Code: The file upload was cancelled, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1535-                       break;
1536-               case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED:
1537-                       this.debug("Error Code: The file upload was stopped, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1538-                       break;
1539-               default:
1540-                       this.debug("Error Code: Unhandled error occured. Errorcode: " + errcode);
1541-               }
1542-       } catch (ex) {
1543-               this.debug(ex);
1544-       }
1545+/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
1546+   internal debug console.  You can override this event and have messages written where you want. */
1547+SWFUpload.prototype.debug = function (message) {
1548+       this.queueEvent("debug_handler", message);
1549 };
1550 
1551 
1552-
1553 /* **********************************
1554        Debug Console
1555        The debug console is a self contained, in page location
1556@@ -998,24 +828,32 @@
1557 
1558        The console is automatically scrolled as messages appear.
1559       
1560-       You can override this console (to use FireBug's console for instance) by setting the debug event method to your own function
1561-       that handles the debug message
1562-   ********************************** */
1563+       If you are using your own debug handler or when you deploy to production and
1564+       have debug disabled you can remove these functions to reduce the file size
1565+       and complexity.
1566+********************************** */
1567+   
1568+// Private: debugMessage is the default debug_handler.  If you want to print debug messages
1569+// call the debug() function.  When overriding the function your own function should
1570+// check to see if the debug setting is true before outputting debug information.
1571 SWFUpload.prototype.debugMessage = function (message) {
1572-       var exception_message, exception_values;
1573+       if (this.settings.debug) {
1574+               var exceptionMessage, exceptionValues = [];
1575 
1576-       if (typeof(message) === "object" && typeof(message.name) === "string" && typeof(message.message) === "string") {
1577-               exception_message = "";
1578-               exception_values = [];
1579-               for (var key in message) {
1580-                       exception_values.push(key + ": " + message[key]);
1581+               // Check for an exception object and print it nicely
1582+               if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") {
1583+                       for (var key in message) {
1584+                               if (message.hasOwnProperty(key)) {
1585+                                       exceptionValues.push(key + ": " + message[key]);
1586+                               }
1587+                       }
1588+                       exceptionMessage = exceptionValues.join("\n") || "";
1589+                       exceptionValues = exceptionMessage.split("\n");
1590+                       exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: ");
1591+                       SWFUpload.Console.writeLine(exceptionMessage);
1592+               } else {
1593+                       SWFUpload.Console.writeLine(message);
1594                }
1595-               exception_message = exception_values.join("\n");
1596-               exception_values = exception_message.split("\n");
1597-               exception_message = "EXCEPTION: " + exception_values.join("\nEXCEPTION: ");
1598-               SWFUpload.Console.writeLine(exception_message);
1599-       } else {
1600-               SWFUpload.Console.writeLine(message);
1601        }
1602 };
1603 
1604Index: wp-includes/js/swfupload/plugins/swfupload.queue.js
1605===================================================================
1606--- wp-includes/js/swfupload/plugins/swfupload.queue.js (revision 9385)
1607+++ wp-includes/js/swfupload/plugins/swfupload.queue.js (working copy)
1608@@ -2,9 +2,12 @@
1609        Queue Plug-in
1610       
1611        Features:
1612-               cancelQueue method for cancelling the entire queue.
1613-               All queued files are uploaded when startUpload() is called.
1614-               If false is returned from uploadComplete then the queue upload is stopped.  If false is not returned (strict comparison) then the queue upload is continued.
1615+               *Adds a cancelQueue() method for cancelling the entire queue.
1616+               *All queued files are uploaded when startUpload() is called.
1617+               *If false is returned from uploadComplete then the queue upload is stopped.
1618+                If false is not returned (strict comparison) then the queue upload is continued.
1619+               *Adds a QueueComplete event that is fired when all the queued files have finished uploading.
1620+                Set the event handler with the queue_complete_handler setting.
1621               
1622        */
1623 
1624@@ -12,47 +15,63 @@
1625 if (typeof(SWFUpload) === "function") {
1626        SWFUpload.queue = {};
1627       
1628-       SWFUpload.prototype.initSettings = function (old_initSettings) {
1629-               return function (init_settings) {
1630-                       if (typeof(old_initSettings) === "function") {
1631-                               old_initSettings.call(this, init_settings);
1632+       SWFUpload.prototype.initSettings = (function (oldInitSettings) {
1633+               return function () {
1634+                       if (typeof(oldInitSettings) === "function") {
1635+                               oldInitSettings.call(this);
1636                        }
1637                       
1638                        this.customSettings.queue_cancelled_flag = false;
1639+                       this.customSettings.queue_upload_count = 0;
1640                       
1641-                       this.addSetting("user_upload_complete_handler", init_settings.upload_complete_handler, SWFUpload.uploadComplete);
1642-                       this.uploadComplete_handler = SWFUpload.queue.uploadComplete;
1643+                       this.settings.user_upload_complete_handler = this.settings.upload_complete_handler;
1644+                       this.settings.upload_complete_handler = SWFUpload.queue.uploadCompleteHandler;
1645+                       
1646+                       this.settings.queue_complete_handler = this.settings.queue_complete_handler || null;
1647                };
1648-       }(SWFUpload.prototype.initSettings);
1649+       })(SWFUpload.prototype.initSettings);
1650 
1651-       SWFUpload.prototype.cancelQueue = function () {
1652-               var stats = this.getStats();
1653+       SWFUpload.prototype.startUpload = function (fileID) {
1654                this.customSettings.queue_cancelled_flag = false;
1655+               this.callFlash("StartUpload", false, [fileID]);
1656+       };
1657 
1658-               if (stats.in_progress > 0) {
1659-                       this.customSettings.queue_cancelled_flag = true;
1660-               }
1661+       SWFUpload.prototype.cancelQueue = function () {
1662+               this.customSettings.queue_cancelled_flag = true;
1663+               this.stopUpload();
1664               
1665-               while(stats.files_queued > 0) {
1666+               var stats = this.getStats();
1667+               while (stats.files_queued > 0) {
1668                        this.cancelUpload();
1669                        stats = this.getStats();
1670                }
1671        };
1672       
1673-       SWFUpload.queue.uploadComplete = function (file) {
1674-               var user_upload_complete_handler = this.getSetting("user_upload_complete_handler");
1675-               var continue_upload = true;
1676+       SWFUpload.queue.uploadCompleteHandler = function (file) {
1677+               var user_upload_complete_handler = this.settings.user_upload_complete_handler;
1678+               var continueUpload;
1679+               
1680+               if (file.filestatus === SWFUpload.FILE_STATUS.COMPLETE) {
1681+                       this.customSettings.queue_upload_count++;
1682+               }
1683+
1684                if (typeof(user_upload_complete_handler) === "function") {
1685-                       continue_upload = (user_upload_complete_handler.call(this, file) === false) ? false : true;
1686+                       continueUpload = (user_upload_complete_handler.call(this, file) === false) ? false : true;
1687+               } else {
1688+                       continueUpload = true;
1689                }
1690               
1691-               if (continue_upload) {
1692+               if (continueUpload) {
1693                        var stats = this.getStats();
1694                        if (stats.files_queued > 0 && this.customSettings.queue_cancelled_flag === false) {
1695                                this.startUpload();
1696+                       } else if (this.customSettings.queue_cancelled_flag === false) {
1697+                               this.queueEvent("queue_complete_handler", [this.customSettings.queue_upload_count]);
1698+                               this.customSettings.queue_upload_count = 0;
1699                        } else {
1700                                this.customSettings.queue_cancelled_flag = false;
1701+                               this.customSettings.queue_upload_count = 0;
1702                        }
1703                }
1704        };
1705Index: wp-includes/js/swfupload/plugins/swfupload.swfobject.js
1706===================================================================
1707--- wp-includes/js/swfupload/plugins/swfupload.swfobject.js     (revision 0)
1708+++ wp-includes/js/swfupload/plugins/swfupload.swfobject.js     (revision 0)
1709@@ -0,0 +1,108 @@
1710+/*
1711+       SWFUpload.SWFObject Plugin
1712+
1713+       Summary:
1714+               This plugin uses SWFObject to embed SWFUpload dynamically in the page.  SWFObject provides accurate Flash Player detection and DOM Ready loading.
1715+               This plugin replaces the Graceful Degradation plugin.
1716+
1717+       Features:
1718+               * swfupload_load_failed_hander event
1719+               * swfupload_pre_load_handler event
1720+               * minimum_flash_version setting (default: "9.0.28")
1721+               * SWFUpload.onload event for early loading
1722+
1723+       Usage:
1724+               Provide handlers and settings as needed.  When using the SWFUpload.SWFObject plugin you should initialize SWFUploading
1725+               in SWFUpload.onload rather than in window.onload.  When initialized this way SWFUpload can load earlier preventing the UI flicker
1726+               that was seen using the Graceful Degradation plugin.
1727+
1728+               <script type="text/javascript">
1729+                       var swfu;
1730+                       SWFUpload.onload = function () {
1731+                               swfu = new SWFUpload({
1732+                                       minimum_flash_version: "9.0.28",
1733+                                       swfupload_pre_load_handler: swfuploadPreLoad,
1734+                                       swfupload_load_failed_handler: swfuploadLoadFailed
1735+                               });
1736+                       };
1737+               </script>
1738+               
1739+       Notes:
1740+               You must provide set minimum_flash_version setting to "8" if you are using SWFUpload for Flash Player 8.
1741+               The swfuploadLoadFailed event is only fired if the minimum version of Flash Player is not met.  Other issues such as missing SWF files, browser bugs
1742+                or corrupt Flash Player installations will not trigger this event.
1743+               The swfuploadPreLoad event is fired as soon as the minimum version of Flash Player is found.  It does not wait for SWFUpload to load and can
1744+                be used to prepare the SWFUploadUI and hide alternate content.
1745+               swfobject's onDomReady event is cross-browser safe but will default to the window.onload event when DOMReady is not supported by the browser.
1746+                Early DOM Loading is supported in major modern browsers but cannot be guaranteed for every browser ever made.
1747+*/
1748+
1749+
1750+/*     SWFObject v2.0 rc4 <http://code.google.com/p/swfobject/>
1751+       Copyright (c) 2007 Geoff Stearns, Michael Williams, and Bobby van der Sluis
1752+       This software is released under the MIT License <http://www.opensource.org/licenses/mit-license.php>
1753+*/
1754+var swfobject=function(){var X="undefined",P="object",a="visibility:visible",e="visibility:hidden",B="Shockwave Flash",h="ShockwaveFlash.ShockwaveFlash",V="application/x-shockwave-flash",K="SWFObjectExprInst",G=window,g=document,N=navigator,f=[],H=[],Q=null,L=null,S=false,C=false;var Y=function(){var l=typeof g.getElementById!=X&&typeof g.getElementsByTagName!=X&&typeof g.createElement!=X&&typeof g.appendChild!=X&&typeof g.replaceChild!=X&&typeof g.removeChild!=X&&typeof g.cloneNode!=X,t=[0,0,0],n=null;if(typeof N.plugins!=X&&typeof N.plugins[B]==P){n=N.plugins[B].description;if(n){n=n.replace(/^.*\s+(\S+\s+\S+$)/,"$1");t[0]=parseInt(n.replace(/^(.*)\..*$/,"$1"),10);t[1]=parseInt(n.replace(/^.*\.(.*)\s.*$/,"$1"),10);t[2]=/r/.test(n)?parseInt(n.replace(/^.*r(.*)$/,"$1"),10):0}}else{if(typeof G.ActiveXObject!=X){var o=null,s=false;try{o=new ActiveXObject(h+".7")}catch(k){try{o=new ActiveXObject(h+".6");t=[6,0,21];o.AllowScriptAccess="always"}catch(k){if(t[0]==6){s=true}}if(!s){try{o=new ActiveXObject(h)}catch(k){}}}if(!s&&o){try{n=o.GetVariable("$version");if(n){n=n.split(" ")[1].split(",");t=[parseInt(n[0],10),parseInt(n[1],10),parseInt(n[2],10)]}}catch(k){}}}}var v=N.userAgent.toLowerCase(),j=N.platform.toLowerCase(),r=/webkit/.test(v)?parseFloat(v.replace(/^.*webkit\/(\d+(\.\d+)?).*$/,"$1")):false,i=false,q=j?/win/.test(j):/win/.test(v),m=j?/mac/.test(j):/mac/.test(v);/*@cc_on i=true;@if(@_win32)q=true;@elif(@_mac)m=true;@end@*/return{w3cdom:l,pv:t,webkit:r,ie:i,win:q,mac:m}}();var d=function(){if(!Y.w3cdom){return }J(I);if(Y.ie&&Y.win){try{g.write("<script id=__ie_ondomload defer=true src=//:><\/script>");var i=b("__ie_ondomload");if(i){i.onreadystatechange=function(){if(this.readyState=="complete"){this.parentNode.removeChild(this);U()}}}}catch(j){}}if(Y.webkit&&typeof g.readyState!=X){Q=setInterval(function(){if(/loaded|complete/.test(g.readyState)){U()}},10)}if(typeof g.addEventListener!=X){g.addEventListener("DOMContentLoaded",U,null)}M(U)}();function U(){if(S){return }if(Y.ie&&Y.win){var m=W("span");try{var l=g.getElementsByTagName("body")[0].appendChild(m);l.parentNode.removeChild(l)}catch(n){return }}S=true;if(Q){clearInterval(Q);Q=null}var j=f.length;for(var k=0;k<j;k++){f[k]()}}function J(i){if(S){i()}else{f[f.length]=i}}function M(j){if(typeof G.addEventListener!=X){G.addEventListener("load",j,false)}else{if(typeof g.addEventListener!=X){g.addEventListener("load",j,false)}else{if(typeof G.attachEvent!=X){G.attachEvent("onload",j)}else{if(typeof G.onload=="function"){var i=G.onload;G.onload=function(){i();j()}}else{G.onload=j}}}}}function I(){var l=H.length;for(var j=0;j<l;j++){var m=H[j].id;if(Y.pv[0]>0){var k=b(m);if(k){H[j].width=k.getAttribute("width")?k.getAttribute("width"):"0";H[j].height=k.getAttribute("height")?k.getAttribute("height"):"0";if(O(H[j].swfVersion)){if(Y.webkit&&Y.webkit<312){T(k)}}else{if(H[j].expressInstall&&!C&&O("6.0.65")&&(Y.win||Y.mac)){D(H[j])}else{c(k)}}}}A("#"+m,a)}}function T(m){var k=m.getElementsByTagName(P)[0];if(k){var p=W("embed"),r=k.attributes;if(r){var o=r.length;for(var n=0;n<o;n++){if(r[n].nodeName.toLowerCase()=="data"){p.setAttribute("src",r[n].nodeValue)}else{p.setAttribute(r[n].nodeName,r[n].nodeValue)}}}var q=k.childNodes;if(q){var s=q.length;for(var l=0;l<s;l++){if(q[l].nodeType==1&&q[l].nodeName.toLowerCase()=="param"){p.setAttribute(q[l].getAttribute("name"),q[l].getAttribute("value"))}}}m.parentNode.replaceChild(p,m)}}function F(i){if(Y.ie&&Y.win&&O("8.0.0")){G.attachEvent("onunload",function(){var k=b(i);for(var j in k){if(typeof k[j]=="function"){k[j]=function(){}}}k.parentNode.removeChild(k)})}}function D(j){C=true;var o=b(j.id);if(o){if(j.altContentId){var l=b(j.altContentId);if(l){L=l}}else{L=Z(o)}if(!(/%$/.test(j.width))&&parseInt(j.width,10)<310){j.width="310"}if(!(/%$/.test(j.height))&&parseInt(j.height,10)<137){j.height="137"}g.title=g.title.slice(0,47)+" - 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1755+
1756+       
1757+var SWFUpload;
1758+if (typeof(SWFUpload) === "function") {
1759+       SWFUpload.onload = function () {};
1760+       
1761+       swfobject.addDomLoadEvent(function () {
1762+               if (typeof(SWFUpload.onload) === "function") {
1763+                       SWFUpload.onload.call(window);
1764+               }
1765+       });
1766+       
1767+       SWFUpload.prototype.initSettings = (function (oldInitSettings) {
1768+               return function () {
1769+                       if (typeof(oldInitSettings) === "function") {
1770+                               oldInitSettings.call(this);
1771+                       }
1772+
1773+                       this.ensureDefault = function (settingName, defaultValue) {
1774+                               this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
1775+                       };
1776+
1777+                       this.ensureDefault("minimum_flash_version", "9.0.28");
1778+                       this.ensureDefault("swfupload_load_failed_handler", null);
1779+
1780+                       delete this.ensureDefault;
1781+
1782+               };
1783+       })(SWFUpload.prototype.initSettings);
1784+
1785+
1786+       SWFUpload.prototype.loadFlash = function (oldLoadFlash) {
1787+               return function () {
1788+                       var hasFlash = swfobject.hasFlashPlayerVersion(this.settings.minimum_flash_version);
1789+                       
1790+                       if (hasFlash) {
1791+                               this.queueEvent("swfupload_pre_load_handler");
1792+                               if (typeof(oldLoadFlash) === "function") {
1793+                                       oldLoadFlash.call(this);
1794+                               }
1795+                       } else {
1796+                               this.queueEvent("swfupload_load_failed_handler");
1797+                       }
1798+               };
1799+               
1800+       }(SWFUpload.prototype.loadFlash);
1801+                       
1802+       SWFUpload.prototype.displayDebugInfo = function (oldDisplayDebugInfo) {
1803+               return function () {
1804+                       if (typeof(oldDisplayDebugInfo) === "function") {
1805+                               oldDisplayDebugInfo.call(this);
1806+                       }
1807+                       
1808+                       this.debug(
1809+                               [
1810+                                       "SWFUpload.SWFObject Plugin settings:", "\n",
1811+                                       "\t", "minimum_flash_version:                      ", this.settings.minimum_flash_version, "\n",
1812+                                       "\t", "swfupload_load_failed_handler assigned:     ", (typeof(this.settings.swfupload_load_failed_handler) === "function").toString(), "\n",
1813+                               ].join("")
1814+                       );
1815+               };     
1816+       }(SWFUpload.prototype.displayDebugInfo);
1817+}
1818Index: wp-includes/js/swfupload/plugins/swfupload.cookies.js
1819===================================================================
1820--- wp-includes/js/swfupload/plugins/swfupload.cookies.js       (revision 9385)
1821+++ wp-includes/js/swfupload/plugins/swfupload.cookies.js       (working copy)
1822@@ -8,42 +8,45 @@
1823 
1824 var SWFUpload;
1825 if (typeof(SWFUpload) === "function") {
1826-       SWFUpload.prototype.initSettings = function (old_initSettings) {
1827-               return function (init_settings) {
1828-                       if (typeof(old_initSettings) === "function") {
1829-                               old_initSettings.call(this, init_settings);
1830+       SWFUpload.prototype.initSettings = function (oldInitSettings) {
1831+               return function () {
1832+                       if (typeof(oldInitSettings) === "function") {
1833+                               oldInitSettings.call(this);
1834                        }
1835                       
1836                        this.refreshCookies(false);     // The false parameter must be sent since SWFUpload has not initialzed at this point
1837                };
1838        }(SWFUpload.prototype.initSettings);
1839       
1840-       // refreshes the post_params and updates SWFUpload.  The send_to_flash parameters is optional and defaults to True
1841-       SWFUpload.prototype.refreshCookies = function (send_to_flash) {
1842-               if (send_to_flash !== false) send_to_flash = true;
1843+       // refreshes the post_params and updates SWFUpload.  The sendToFlash parameters is optional and defaults to True
1844+       SWFUpload.prototype.refreshCookies = function (sendToFlash) {
1845+               if (sendToFlash === undefined) {
1846+                       sendToFlash = true;
1847+               }
1848+               sendToFlash = !!sendToFlash;
1849               
1850                // Get the post_params object
1851-               var post_params = this.getSetting("post_params");
1852+               var postParams = this.settings.post_params;
1853               
1854                // Get the cookies
1855-               var i, cookie_array = document.cookie.split(';'), ca_length = cookie_array.length, c, eq_index, name, value;
1856-               for(i = 0; i < ca_length; i++) {
1857-                       c = cookie_array[i];
1858+               var i, cookieArray = document.cookie.split(';'), caLength = cookieArray.length, c, eqIndex, name, value;
1859+               for (i = 0; i < caLength; i++) {
1860+                       c = cookieArray[i];
1861                       
1862                        // Left Trim spaces
1863-                       while (c.charAt(0) == " ") {
1864+                       while (c.charAt(0) === " ") {
1865                                c = c.substring(1, c.length);
1866                        }
1867-                       eq_index = c.indexOf("=");
1868-                       if (eq_index > 0) {
1869-                               name = c.substring(0, eq_index);
1870-                               value = c.substring(eq_index+1);
1871-                               post_params[name] = value;
1872+                       eqIndex = c.indexOf("=");
1873+                       if (eqIndex > 0) {
1874+                               name = c.substring(0, eqIndex);
1875+                               value = c.substring(eqIndex + 1);
1876+                               postParams[name] = value;
1877                        }
1878                }
1879               
1880-               if (send_to_flash) {
1881-                       this.setPostParams(post_params);
1882+               if (sendToFlash) {
1883+                       this.setPostParams(postParams);
1884                }
1885        };
1886 
1887Index: wp-includes/js/swfupload/swfupload.swf
1888===================================================================
1889Cannot display: file marked as a binary type.
1890svn:mime-type = application/octet-stream
1891
1892Property changes on: wp-includes/js/swfupload/swfupload.swf
1893___________________________________________________________________
1894Added: svn:mime-type
1895   + application/octet-stream
1896
1897Index: wp-includes/js/swfupload/handlers.js
1898===================================================================
1899--- wp-includes/js/swfupload/handlers.js        (revision 9385)
1900+++ wp-includes/js/swfupload/handlers.js        (working copy)
1901@@ -205,6 +205,14 @@
1902        }
1903 }
1904 
1905+function swfuploadPreLoad() {
1906+       return true;
1907+}
1908+
1909+function swfuploadLoadFailed() {
1910+       return true;
1911+}
1912+
1913 function uploadError(fileObj, error_code, message) {
1914        // first the file specific error
1915        if ( error_code == SWFUpload.UPLOAD_ERROR.MISSING_UPLOAD_URL ) {
1916Index: wp-includes/images/upload.png
1917===================================================================
1918Cannot display: file marked as a binary type.
1919svn:mime-type = application/octet-stream
1920
1921Property changes on: wp-includes/images/upload.png
1922___________________________________________________________________
1923Added: svn:mime-type
1924   + application/octet-stream
1925
1926Index: wp-includes/script-loader.php
1927===================================================================
1928--- wp-includes/script-loader.php       (revision 9385)
1929+++ wp-includes/script-loader.php       (working copy)
1930@@ -104,6 +104,7 @@
1931        $scripts->add( 'thickbox', '/wp-includes/js/thickbox/thickbox.js', array('jquery'), '3.1-20080430');
1932        $scripts->add( 'swfupload', '/wp-includes/js/swfupload/swfupload.js', false, '2.0.2-20080430');
1933        $scripts->add( 'swfupload-degrade', '/wp-includes/js/swfupload/plugins/swfupload.graceful_degradation.js', array('swfupload'), '2.0.2');
1934+       $scripts->add( 'swfupload-swfobject', '/wp-includes/js/swfupload/plugins/swfupload.swfobject.js', array('swfupload'), '2.0.2');
1935        $scripts->localize( 'swfupload-degrade', 'uploadDegradeOptions', array(
1936                'is_lighttpd_before_150' => is_lighttpd_before_150(),
1937        ) );
1938Index: wp-admin/includes/media.php
1939===================================================================
1940--- wp-admin/includes/media.php (revision 9385)
1941+++ wp-admin/includes/media.php (working copy)
1942@@ -1220,8 +1220,14 @@
1943 <!--
1944 jQuery(function($){
1945        swfu = new SWFUpload({
1946+                       button_text: '<span class="button"><?php _e('Upload'); ?></span>',
1947+                       button_text_style: '.button { text-align: center; font-weight: bold; font-family:"Lucida Grande","Lucida Sans Unicode",Tahoma,Verdana,sans-serif; }',
1948+                       button_height: "24",
1949+                       button_width: "132",
1950+                       button_image_url: '<?php echo includes_url('images/upload.png'); ?>',
1951+                       button_placeholder_id: "async-upload-wrap",
1952                        upload_url : "<?php echo attribute_escape( $flash_action_url ); ?>",
1953-                       flash_url : "<?php echo includes_url('js/swfupload/swfupload_f9.swf'); ?>",
1954+                       flash_url : "<?php echo includes_url('js/swfupload/swfupload.swf'); ?>",
1955                        file_post_name: "async-upload",
1956                        file_types: "<?php echo apply_filters('upload_file_glob', '*.*'); ?>",
1957                        post_params : {
1958@@ -1244,6 +1250,8 @@
1959                        upload_complete_handler : uploadComplete,
1960                        file_queue_error_handler : fileQueueError,
1961                        file_dialog_complete_handler : fileDialogComplete,
1962+                       swfupload_pre_load_handler: swfuploadPreLoad,
1963+                       swfupload_load_failed_handler: swfuploadLoadFailed,
1964 
1965                        debug: false
1966                });
1967@@ -1263,7 +1271,7 @@
1968 
1969 <div id="html-upload-ui">
1970 <?php do_action('pre-html-upload-ui'); ?>
1971-       <p>
1972+       <p id="async-upload-wrap">
1973        <input type="file" name="async-upload" id="async-upload" /> <input type="submit" class="button" name="html-upload" value="<?php echo attribute_escape(__('Upload')); ?>" /> <a href="#" onclick="return top.tb_remove();"><?php _e('Cancel'); ?></a>
1974        </p>
1975 
1976Index: wp-admin/media-upload.php
1977===================================================================
1978--- wp-admin/media-upload.php   (revision 9385)
1979+++ wp-admin/media-upload.php   (working copy)
1980@@ -16,7 +16,7 @@
1981        wp_die(__('You do not have permission to upload files.'));
1982 
1983 wp_enqueue_script('swfupload');
1984-wp_enqueue_script('swfupload-degrade');
1985+wp_enqueue_script('swfupload-swfobject');
1986 wp_enqueue_script('swfupload-queue');
1987 wp_enqueue_script('swfupload-handlers');
1988