Make WordPress Core

Ticket #6979: swfupload2.2.diff

File swfupload2.2.diff, 90.0 KB (added by filosofo, 18 years ago)

patch with swfupload2.2.0 beta and modified js

Line 
1Index: wp-includes/js/swfupload/swfupload.js
2===================================================================
3--- wp-includes/js/swfupload/swfupload.js (revision 9385)
4+++ wp-includes/js/swfupload/swfupload.js (working copy)
5@@ -1,41 +1,29 @@
6 /**
7- * SWFUpload v2.0 by Jacob Roberts, Nov 2007, http://www.swfupload.org, http://linebyline.blogspot.com
8- * -------- -------- -------- -------- -------- -------- -------- --------
9- * SWFUpload is (c) 2006 Lars Huring and Mammon Media and is released under the MIT License:
10+ * SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
11+ *
12+ * mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/, http://www.vinterwebb.se/
13+ *
14+ * SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilzén and Mammon Media and is released under the MIT License:
15 * http://www.opensource.org/licenses/mit-license.php
16 *
17- * See Changelog.txt for version history
18+ * SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License:
19+ * http://www.opensource.org/licenses/mit-license.php
20 *
21- * Development Notes:
22- * * This version of SWFUpload requires Flash Player 9.0.28 and should autodetect the correct flash version.
23- * * In Linux Flash Player 9 setting the post file variable name does not work. It is always set to "Filedata".
24- * * There is a lot of repeated code that could be refactored to single functions. Feel free.
25- * * It's dangerous to do "circular calls" between Flash and JavaScript. I've taken steps to try to work around issues
26- * by having the event calls pipe through setTimeout. However you should still avoid calling in to Flash from
27- * within the event handler methods. Especially the "startUpload" event since it cannot use the setTimeout hack.
28 */
29
30
31-/* *********** */
32-/* Constructor */
33-/* *********** */
34+/* ******************* */
35+/* Constructor & Init */
36+/* ******************* */
37
38-var SWFUpload = function (init_settings) {
39- this.initSWFUpload(init_settings);
40+var SWFUpload = function (settings) {
41+ this.initSWFUpload(settings);
42 };
43
44-SWFUpload.prototype.initSWFUpload = function (init_settings) {
45- // Remove background flicker in IE (read this: http://misterpixel.blogspot.com/2006/09/forensic-analysis-of-ie6.html)
46- // This doesn't have anything to do with SWFUpload but can help your UI behave better in IE.
47+SWFUpload.prototype.initSWFUpload = function (settings) {
48 try {
49- document.execCommand('BackgroundImageCache', false, true);
50- } catch (ex1) {
51- }
52-
53-
54- try {
55 this.customSettings = {}; // A container where developers can place their own settings associated with this instance.
56- this.settings = {};
57+ this.settings = settings;
58 this.eventQueue = [];
59 this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
60 this.movieElement = null;
61@@ -44,21 +32,21 @@
62 SWFUpload.instances[this.movieName] = this;
63
64 // Load the settings. Load the Flash movie.
65- this.initSettings(init_settings);
66+ this.initSettings();
67 this.loadFlash();
68-
69 this.displayDebugInfo();
70-
71- } catch (ex2) {
72- this.debug(ex2);
73+ } catch (ex) {
74+ delete SWFUpload.instances[this.movieName];
75+ throw ex;
76 }
77-}
78+};
79
80 /* *************** */
81-/* Static thingies */
82+/* Static Members */
83 /* *************** */
84 SWFUpload.instances = {};
85 SWFUpload.movieCount = 0;
86+SWFUpload.version = "2.2.0 Alpha";
87 SWFUpload.QUEUE_ERROR = {
88 QUEUE_LIMIT_EXCEEDED : -100,
89 FILE_EXCEEDS_SIZE_LIMIT : -110,
90@@ -84,912 +72,754 @@
91 COMPLETE : -4,
92 CANCELLED : -5
93 };
94+SWFUpload.BUTTON_ACTION = {
95+ SELECT_FILE : -100,
96+ SELECT_FILES : -110,
97+ START_UPLOAD : -120
98+};
99
100+/* ******************** */
101+/* Instance Members */
102+/* ******************** */
103
104-/* ***************** */
105-/* Instance Thingies */
106-/* ***************** */
107-// init is a private method that ensures that all the object settings are set, getting a default value if one was not assigned.
108-
109-SWFUpload.prototype.initSettings = function (init_settings) {
110+// Private: initSettings ensures that all the
111+// settings are set, getting a default value if one was not assigned.
112+SWFUpload.prototype.initSettings = function () {
113+ this.ensureDefault = function (settingName, defaultValue) {
114+ this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
115+ };
116+
117 // Upload backend settings
118- this.addSetting("upload_url", init_settings.upload_url, "");
119- this.addSetting("file_post_name", init_settings.file_post_name, "Filedata");
120- this.addSetting("post_params", init_settings.post_params, {});
121-
122+ this.ensureDefault("upload_url", "");
123+ this.ensureDefault("file_post_name", "Filedata");
124+ this.ensureDefault("post_params", {});
125+ this.ensureDefault("use_query_string", false);
126+ this.ensureDefault("requeue_on_error", false);
127+
128 // File Settings
129- this.addSetting("file_types", init_settings.file_types, "*.*");
130- this.addSetting("file_types_description", init_settings.file_types_description, "All Files");
131- this.addSetting("file_size_limit", init_settings.file_size_limit, "1024");
132- this.addSetting("file_upload_limit", init_settings.file_upload_limit, "0");
133- this.addSetting("file_queue_limit", init_settings.file_queue_limit, "0");
134+ this.ensureDefault("file_types", "*.*");
135+ this.ensureDefault("file_types_description", "All Files");
136+ this.ensureDefault("file_size_limit", 0); // Default zero means "unlimited"
137+ this.ensureDefault("file_upload_limit", 0);
138+ this.ensureDefault("file_queue_limit", 0);
139
140 // Flash Settings
141- this.addSetting("flash_url", init_settings.flash_url, "swfupload.swf");
142- this.addSetting("flash_width", init_settings.flash_width, "1px");
143- this.addSetting("flash_height", init_settings.flash_height, "1px");
144- this.addSetting("flash_color", init_settings.flash_color, "#FFFFFF");
145-
146+ this.ensureDefault("flash_url", "swfupload.swf");
147+ this.ensureDefault("prevent_swf_caching", true);
148+
149+ // Button Settings
150+ this.ensureDefault("button_image_url", "");
151+ this.ensureDefault("button_width", 1);
152+ this.ensureDefault("button_height", 1);
153+ this.ensureDefault("button_text", "");
154+ this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
155+ this.ensureDefault("button_text_top_padding", 0);
156+ this.ensureDefault("button_text_left_padding", 0);
157+ this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
158+ this.ensureDefault("button_disabled", false);
159+ this.ensureDefault("button_placeholder_id", null);
160+
161 // Debug Settings
162- this.addSetting("debug_enabled", init_settings.debug, false);
163-
164+ this.ensureDefault("debug", false);
165+ this.settings.debug_enabled = this.settings.debug; // Here to maintain v2 API
166+
167 // Event Handlers
168- this.flashReady_handler = SWFUpload.flashReady; // This is a non-overrideable event handler
169- this.swfUploadLoaded_handler = this.retrieveSetting(init_settings.swfupload_loaded_handler, SWFUpload.swfUploadLoaded);
170+ this.settings.return_upload_start_handler = this.returnUploadStart;
171+ this.ensureDefault("swfupload_loaded_handler", null);
172+ this.ensureDefault("file_dialog_start_handler", null);
173+ this.ensureDefault("file_queued_handler", null);
174+ this.ensureDefault("file_queue_error_handler", null);
175+ this.ensureDefault("file_dialog_complete_handler", null);
176
177- this.fileDialogStart_handler = this.retrieveSetting(init_settings.file_dialog_start_handler, SWFUpload.fileDialogStart);
178- this.fileQueued_handler = this.retrieveSetting(init_settings.file_queued_handler, SWFUpload.fileQueued);
179- this.fileQueueError_handler = this.retrieveSetting(init_settings.file_queue_error_handler, SWFUpload.fileQueueError);
180- this.fileDialogComplete_handler = this.retrieveSetting(init_settings.file_dialog_complete_handler, SWFUpload.fileDialogComplete);
181+ this.ensureDefault("upload_start_handler", null);
182+ this.ensureDefault("upload_progress_handler", null);
183+ this.ensureDefault("upload_error_handler", null);
184+ this.ensureDefault("upload_success_handler", null);
185+ this.ensureDefault("upload_complete_handler", null);
186
187- this.uploadStart_handler = this.retrieveSetting(init_settings.upload_start_handler, SWFUpload.uploadStart);
188- this.uploadProgress_handler = this.retrieveSetting(init_settings.upload_progress_handler, SWFUpload.uploadProgress);
189- this.uploadError_handler = this.retrieveSetting(init_settings.upload_error_handler, SWFUpload.uploadError);
190- this.uploadSuccess_handler = this.retrieveSetting(init_settings.upload_success_handler, SWFUpload.uploadSuccess);
191- this.uploadComplete_handler = this.retrieveSetting(init_settings.upload_complete_handler, SWFUpload.uploadComplete);
192+ this.ensureDefault("debug_handler", this.debugMessage);
193
194- this.debug_handler = this.retrieveSetting(init_settings.debug_handler, SWFUpload.debug);
195+ this.ensureDefault("custom_settings", {});
196
197 // Other settings
198- this.customSettings = this.retrieveSetting(init_settings.custom_settings, {});
199+ this.customSettings = this.settings.custom_settings;
200+
201+ // Update the flash url if needed
202+ if (this.settings.prevent_swf_caching) {
203+ this.settings.flash_url = this.settings.flash_url + "?swfuploadrnd=" + Math.floor(Math.random() * 999999999);
204+ }
205+
206+ delete this.ensureDefault;
207 };
208
209-// loadFlash is a private method that generates the HTML tag for the Flash
210-// It then adds the flash to the "target" or to the body and stores a
211-// reference to the flash element in "movieElement".
212 SWFUpload.prototype.loadFlash = function () {
213- var html, target_element, container;
214+ if (this.settings.button_placeholder_id !== "") {
215+ this.replaceWithFlash();
216+ } else {
217+ this.appendFlash();
218+ }
219+};
220
221+// Private: appendFlash gets the HTML tag for the Flash
222+// It then appends the flash to the body
223+SWFUpload.prototype.appendFlash = function () {
224+ var targetElement, container;
225+
226 // Make sure an element with the ID we are going to use doesn't already exist
227 if (document.getElementById(this.movieName) !== null) {
228- return false;
229+ throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
230 }
231
232 // Get the body tag where we will be adding the flash movie
233- try {
234- target_element = document.getElementsByTagName("body")[0];
235- if (typeof(target_element) === "undefined" || target_element === null) {
236- this.debug('Could not find the BODY element. SWFUpload failed to load.');
237- return false;
238- }
239- } catch (ex) {
240- return false;
241+ targetElement = document.getElementsByTagName("body")[0];
242+
243+ if (targetElement == undefined) {
244+ throw "Could not find the 'body' element.";
245 }
246
247 // Append the container and load the flash
248 container = document.createElement("div");
249- container.style.width = this.getSetting("flash_width");
250- container.style.height = this.getSetting("flash_height");
251+ container.style.width = "1px";
252+ container.style.height = "1px";
253+ container.style.overflow = "hidden";
254
255- target_element.appendChild(container);
256+ targetElement.appendChild(container);
257 container.innerHTML = this.getFlashHTML(); // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
258 };
259
260-// Generates the embed/object tags needed to embed the flash in to the document
261-SWFUpload.prototype.getFlashHTML = function () {
262- var html = "";
263+// Private: replaceWithFlash replaces the button_placeholder element with the flash movie.
264+SWFUpload.prototype.replaceWithFlash = function () {
265+ var targetElement, tempParent;
266
267- // Create Mozilla Embed HTML
268- if (navigator.plugins && navigator.mimeTypes && navigator.mimeTypes.length) {
269- // Build the basic embed html
270- html = '<embed type="application/x-shockwave-flash" src="' + this.getSetting("flash_url") + '" width="' + this.getSetting("flash_width") + '" height="' + this.getSetting("flash_height") + '"';
271- html += ' id="' + this.movieName + '" name="' + this.movieName + '" ';
272- html += 'bgcolor="' + this.getSetting("flash_color") + '" quality="high" menu="false" flashvars="';
273+ // Make sure an element with the ID we are going to use doesn't already exist
274+ if (document.getElementById(this.movieName) !== null) {
275+ throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
276+ }
277
278- html += this.getFlashVars();
279+ // Get the element where we will be placing the flash movie
280+ targetElement = document.getElementById(this.settings.button_placeholder_id);
281
282- html += '" />';
283+ if (targetElement == undefined) {
284+ throw "Could not find the placeholder element.";
285+ }
286
287- // Create IE Object HTML
288- } else {
289+ // Append the container and load the flash
290+ tempParent = document.createElement("div");
291+ tempParent.innerHTML = this.getFlashHTML(); // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
292+ targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);
293
294- // Build the basic Object tag
295- html = '<object id="' + this.movieName + '" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="' + this.getSetting("flash_width") + '" height="' + this.getSetting("flash_height") + '">';
296- html += '<param name="movie" value="' + this.getSetting("flash_url") + '">';
297+};
298
299- html += '<param name="bgcolor" value="' + this.getSetting("flash_color") + '" />';
300- html += '<param name="quality" value="high" />';
301- html += '<param name="menu" value="false" />';
302-
303- html += '<param name="flashvars" value="' + this.getFlashVars() + '" />';
304- html += '</object>';
305- }
306-
307- return html;
308+// Private: getFlashHTML generates the object tag needed to embed the flash in to the document
309+SWFUpload.prototype.getFlashHTML = function () {
310+ var transparent = this.settings.button_image_url === "" ? true : false;
311+
312+ // Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
313+ return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
314+ '<param name="wmode" value="', transparent ? "transparent" : "window", '" />',
315+ '<param name="movie" value="', this.settings.flash_url, '" />',
316+ '<param name="quality" value="high" />',
317+ '<param name="menu" value="false" />',
318+ '<param name="allowScriptAccess" value="always" />',
319+ '<param name="flashvars" value="' + this.getFlashVars() + '" />',
320+ '</object>'].join("");
321 };
322
323-// This private method builds the parameter string that will be passed
324-// to flash.
325+// Private: getFlashVars builds the parameter string that will be passed
326+// to flash in the flashvars param.
327 SWFUpload.prototype.getFlashVars = function () {
328 // Build a string from the post param object
329- var param_string = this.buildParamString();
330+ var paramString = this.buildParamString();
331
332 // Build the parameter string
333- var html = "";
334- html += "movieName=" + encodeURIComponent(this.movieName);
335- html += "&uploadURL=" + encodeURIComponent(this.getSetting("upload_url"));
336- html += "&params=" + encodeURIComponent(param_string);
337- html += "&filePostName=" + encodeURIComponent(this.getSetting("file_post_name"));
338- html += "&fileTypes=" + encodeURIComponent(this.getSetting("file_types"));
339- html += "&fileTypesDescription=" + encodeURIComponent(this.getSetting("file_types_description"));
340- html += "&fileSizeLimit=" + encodeURIComponent(this.getSetting("file_size_limit"));
341- html += "&fileUploadLimit=" + encodeURIComponent(this.getSetting("file_upload_limit"));
342- html += "&fileQueueLimit=" + encodeURIComponent(this.getSetting("file_queue_limit"));
343- html += "&debugEnabled=" + encodeURIComponent(this.getSetting("debug_enabled"));
344-
345- return html;
346+ return ["movieName=", encodeURIComponent(this.movieName),
347+ "&amp;uploadURL=", encodeURIComponent(this.settings.upload_url),
348+ "&amp;useQueryString=", encodeURIComponent(this.settings.use_query_string),
349+ "&amp;requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
350+ "&amp;params=", encodeURIComponent(paramString),
351+ "&amp;filePostName=", encodeURIComponent(this.settings.file_post_name),
352+ "&amp;fileTypes=", encodeURIComponent(this.settings.file_types),
353+ "&amp;fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
354+ "&amp;fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
355+ "&amp;fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
356+ "&amp;fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
357+ "&amp;debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
358+ "&amp;buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
359+ "&amp;buttonWidth=", encodeURIComponent(this.settings.button_width),
360+ "&amp;buttonHeight=", encodeURIComponent(this.settings.button_height),
361+ "&amp;buttonText=", encodeURIComponent(this.settings.button_text),
362+ "&amp;buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
363+ "&amp;buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
364+ "&amp;buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
365+ "&amp;buttonAction=", encodeURIComponent(this.settings.button_action),
366+ "&amp;buttonDisabled=", encodeURIComponent(this.settings.button_disabled)
367+ ].join("");
368 };
369
370+// Public: getMovieElement retrieves the DOM reference to the Flash element added by SWFUpload
371+// The element is cached after the first lookup
372 SWFUpload.prototype.getMovieElement = function () {
373- if (typeof(this.movieElement) === "undefined" || this.movieElement === null) {
374+ if (this.movieElement == undefined) {
375 this.movieElement = document.getElementById(this.movieName);
376-
377- // Fix IEs "Flash can't callback when in a form" issue (http://www.extremefx.com.ar/blog/fixing-flash-external-interface-inside-form-on-internet-explorer)
378- // Removed because Revision 6 always adds the flash to the body (inside a containing div)
379- // If you insist on adding the Flash file inside a Form then in IE you have to make you wait until the DOM is ready
380- // and run this code to make the form's ID available from the window object so Flash and JavaScript can communicate.
381- //if (typeof(window[this.movieName]) === "undefined" || window[this.moveName] !== this.movieElement) {
382- // window[this.movieName] = this.movieElement;
383- //}
384 }
385
386+ if (this.movieElement === null) {
387+ throw "Could not find Flash element";
388+ }
389+
390 return this.movieElement;
391 };
392
393+// Private: buildParamString takes the name/value pairs in the post_params setting object
394+// and joins them up in to a string formatted "name=value&amp;name=value"
395 SWFUpload.prototype.buildParamString = function () {
396- var post_params = this.getSetting("post_params");
397- var param_string_pairs = [];
398- var i, value, name;
399+ var postParams = this.settings.post_params;
400+ var paramStringPairs = [];
401
402- // Retrieve the user defined parameters
403- if (typeof(post_params) === "object") {
404- for (name in post_params) {
405- if (post_params.hasOwnProperty(name)) {
406- if (typeof(post_params[name]) === "string") {
407- param_string_pairs.push(encodeURIComponent(name) + "=" + encodeURIComponent(post_params[name]));
408- }
409+ if (typeof(postParams) === "object") {
410+ for (var name in postParams) {
411+ if (postParams.hasOwnProperty(name)) {
412+ paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
413 }
414 }
415 }
416
417- return param_string_pairs.join("&");
418+ return paramStringPairs.join("&amp;");
419 };
420
421-// Saves a setting. If the value given is undefined or null then the default_value is used.
422-SWFUpload.prototype.addSetting = function (name, value, default_value) {
423- if (typeof(value) === "undefined" || value === null) {
424- this.settings[name] = default_value;
425- } else {
426- this.settings[name] = value;
427- }
428+// Public: Used to remove a SWFUpload instance from the page. This method strives to remove
429+// all references to the SWF, and other objects so memory is properly freed.
430+// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
431+SWFUpload.prototype.destroy = function () {
432+ try {
433+ // Make sure Flash is done before we try to remove it
434+ this.stopUpload();
435+
436+ // Remove the SWFUpload DOM nodes
437+ var movieElement = null;
438+ try {
439+ movieElement = this.getMovieElement();
440+ } catch (ex) {
441+ }
442+
443+ if (movieElement != undefined && movieElement.parentNode != undefined && typeof movieElement.parentNode.removeChild === "function") {
444+ var container = movieElement.parentNode;
445+ if (container != undefined) {
446+ container.removeChild(movieElement);
447+ if (container.parentNode != undefined && typeof container.parentNode.removeChild === "function") {
448+ container.parentNode.removeChild(container);
449+ }
450+ }
451+ }
452+
453+ // Destroy references
454+ SWFUpload.instances[this.movieName] = null;
455+ delete SWFUpload.instances[this.movieName];
456
457- return this.settings[name];
458-};
459-
460-// Gets a setting. Returns empty string if not found.
461-SWFUpload.prototype.getSetting = function (name) {
462- if (typeof(this.settings[name]) === "undefined") {
463- return "";
464- } else {
465- return this.settings[name];
466+ delete this.movieElement;
467+ delete this.settings;
468+ delete this.customSettings;
469+ delete this.eventQueue;
470+ delete this.movieName;
471+
472+ delete window[this.movieName];
473+
474+ return true;
475+ } catch (ex1) {
476+ return false;
477 }
478 };
479
480-// Gets a setting, if the setting is undefined then return the default value
481-// This does not affect or use the interal setting object.
482-SWFUpload.prototype.retrieveSetting = function (value, default_value) {
483- if (typeof(value) === "undefined" || value === null) {
484- return default_value;
485- } else {
486- return value;
487- }
488-};
489-
490-
491-// It loops through all the settings and displays
492-// them in the debug Console.
493+// Public: displayDebugInfo prints out settings and configuration
494+// information about this SWFUpload instance.
495+// This function (and any references to it) can be deleted when placing
496+// SWFUpload in production.
497 SWFUpload.prototype.displayDebugInfo = function () {
498- var key, debug_message = "";
499+ this.debug(
500+ [
501+ "---SWFUpload Instance Info---\n",
502+ "Version: ", SWFUpload.version, "\n",
503+ "Movie Name: ", this.movieName, "\n",
504+ "Settings:\n",
505+ "\t", "upload_url: ", this.settings.upload_url, "\n",
506+ "\t", "flash_url: ", this.settings.flash_url, "\n",
507+ "\t", "use_query_string: ", this.settings.use_query_string.toString(), "\n",
508+ "\t", "file_post_name: ", this.settings.file_post_name, "\n",
509+ "\t", "post_params: ", this.settings.post_params.toString(), "\n",
510+ "\t", "file_types: ", this.settings.file_types, "\n",
511+ "\t", "file_types_description: ", this.settings.file_types_description, "\n",
512+ "\t", "file_size_limit: ", this.settings.file_size_limit, "\n",
513+ "\t", "file_upload_limit: ", this.settings.file_upload_limit, "\n",
514+ "\t", "file_queue_limit: ", this.settings.file_queue_limit, "\n",
515+ "\t", "debug: ", this.settings.debug.toString(), "\n",
516
517- debug_message += "----- SWFUPLOAD SETTINGS ----\nID: " + this.moveName + "\n";
518+ "\t", "prevent_swf_caching: ", this.settings.prevent_swf_caching.toString(), "\n",
519
520- debug_message += this.outputObject(this.settings);
521+ "\t", "button_placeholder_id: ", this.settings.button_placeholder_id.toString(), "\n",
522+ "\t", "button_image_url: ", this.settings.button_image_url.toString(), "\n",
523+ "\t", "button_width: ", this.settings.button_width.toString(), "\n",
524+ "\t", "button_height: ", this.settings.button_height.toString(), "\n",
525+ "\t", "button_text: ", this.settings.button_text.toString(), "\n",
526+ "\t", "button_text_style: ", this.settings.button_text_style.toString(), "\n",
527+ "\t", "button_text_top_padding: ", this.settings.button_text_top_padding.toString(), "\n",
528+ "\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
529+ "\t", "button_action: ", this.settings.button_action.toString(), "\n",
530+ "\t", "button_disabled: ", this.settings.button_disabled.toString(), "\n",
531
532- debug_message += "----- SWFUPLOAD SETTINGS END ----\n";
533- debug_message += "\n";
534+ "\t", "custom_settings: ", this.settings.custom_settings.toString(), "\n",
535+ "Event Handlers:\n",
536+ "\t", "swfupload_loaded_handler assigned: ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
537+ "\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
538+ "\t", "file_queued_handler assigned: ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
539+ "\t", "file_queue_error_handler assigned: ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
540+ "\t", "upload_start_handler assigned: ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
541+ "\t", "upload_progress_handler assigned: ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
542+ "\t", "upload_error_handler assigned: ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
543+ "\t", "upload_success_handler assigned: ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
544+ "\t", "upload_complete_handler assigned: ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
545+ "\t", "debug_handler assigned: ", (typeof this.settings.debug_handler === "function").toString(), "\n"
546+ ].join("")
547+ );
548+};
549
550- this.debug(debug_message);
551+/* Note: addSetting and getSetting are no longer used by SWFUpload but are included
552+ the maintain v2 API compatibility
553+*/
554+// Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
555+SWFUpload.prototype.addSetting = function (name, value, default_value) {
556+ if (value == undefined) {
557+ return (this.settings[name] = default_value);
558+ } else {
559+ return (this.settings[name] = value);
560+ }
561 };
562-SWFUpload.prototype.outputObject = function (object, prefix) {
563- var output = "", key;
564
565- if (typeof(prefix) !== "string") {
566- prefix = "";
567+// Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
568+SWFUpload.prototype.getSetting = function (name) {
569+ if (this.settings[name] != undefined) {
570+ return this.settings[name];
571 }
572- if (typeof(object) !== "object") {
573- return "";
574- }
575
576- for (key in object) {
577- if (object.hasOwnProperty(key)) {
578- if (typeof(object[key]) === "object") {
579- output += (prefix + key + ": { \n" + this.outputObject(object[key], "\t" + prefix) + prefix + "}" + "\n");
580- } else {
581- output += (prefix + key + ": " + object[key] + "\n");
582- }
583+ return "";
584+};
585+
586+
587+
588+// Private: callFlash handles function calls made to the Flash element.
589+// Calls are made with a setTimeout for some functions to work around
590+// bugs in the ExternalInterface library.
591+SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
592+ argumentArray = argumentArray || [];
593+
594+ var movieElement = this.getMovieElement();
595+ var returnValue;
596+
597+ if (typeof movieElement[functionName] === "function") {
598+ // We have to go through all this if/else stuff because the Flash functions don't have apply() and only accept the exact number of arguments.
599+ if (argumentArray.length === 0) {
600+ returnValue = movieElement[functionName]();
601+ } else if (argumentArray.length === 1) {
602+ returnValue = movieElement[functionName](argumentArray[0]);
603+ } else if (argumentArray.length === 2) {
604+ returnValue = movieElement[functionName](argumentArray[0], argumentArray[1]);
605+ } else if (argumentArray.length === 3) {
606+ returnValue = movieElement[functionName](argumentArray[0], argumentArray[1], argumentArray[2]);
607+ } else {
608+ throw "Too many arguments";
609 }
610+
611+ // Unescape file post param values
612+ if (returnValue != undefined && typeof returnValue.post === "object") {
613+ returnValue = this.unescapeFilePostParams(returnValue);
614+ }
615+
616+ return returnValue;
617+ } else {
618+ throw "Invalid function name: " + functionName;
619 }
620-
621- return output;
622 };
623
624+
625 /* *****************************
626 -- Flash control methods --
627 Your UI should use these
628 to operate SWFUpload
629 ***************************** */
630
631+// Public: selectFile causes a File Selection Dialog window to appear. This
632+// dialog only allows 1 file to be selected. WARNING: this function does not work in Flash Player 10
633 SWFUpload.prototype.selectFile = function () {
634- var movie_element = this.getMovieElement();
635- if (movie_element !== null && typeof(movie_element.SelectFile) === "function") {
636- try {
637- movie_element.SelectFile();
638- }
639- catch (ex) {
640- this.debug("Could not call SelectFile: " + ex);
641- }
642- } else {
643- this.debug("Could not find Flash element");
644- }
645-
646+ this.callFlash("SelectFile");
647 };
648
649+// Public: selectFiles causes a File Selection Dialog window to appear/ This
650+// dialog allows the user to select any number of files
651+// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
652+// If the selection name length is too long the dialog will fail in an unpredictable manner. There is no work-around
653+// for this bug. WARNING: this function does not work in Flash Player 10
654 SWFUpload.prototype.selectFiles = function () {
655- var movie_element = this.getMovieElement();
656- if (movie_element !== null && typeof(movie_element.SelectFiles) === "function") {
657- try {
658- movie_element.SelectFiles();
659- }
660- catch (ex) {
661- this.debug("Could not call SelectFiles: " + ex);
662- }
663- } else {
664- this.debug("Could not find Flash element");
665- }
666-
667+ this.callFlash("SelectFiles");
668 };
669
670
671-/* Start the upload. If a file_id is specified that file is uploaded. Otherwise the first
672- * file in the queue is uploaded. If no files are in the queue then nothing happens.
673- * This call uses setTimeout since Flash will be calling back in to JavaScript
674- */
675-SWFUpload.prototype.startUpload = function (file_id) {
676- var self = this;
677- var movie_element = this.getMovieElement();
678- if (movie_element !== null && typeof(movie_element.StartUpload) === "function") {
679- setTimeout(
680- function () {
681- try {
682- movie_element.StartUpload(file_id);
683- }
684- catch (ex) {
685- self.debug("Could not call StartUpload: " + ex);
686- }
687- }, 0
688- );
689- } else {
690- this.debug("Could not find Flash element");
691- }
692-
693+// Public: startUpload starts uploading the first file in the queue unless
694+// the optional parameter 'fileID' specifies the ID
695+SWFUpload.prototype.startUpload = function (fileID) {
696+ this.callFlash("StartUpload", [fileID]);
697 };
698
699 /* Cancels a the file upload. You must specify a file_id */
700-SWFUpload.prototype.cancelUpload = function (file_id) {
701- var movie_element = this.getMovieElement();
702- if (movie_element !== null && typeof(movie_element.CancelUpload) === "function") {
703- try {
704- movie_element.CancelUpload(file_id);
705- }
706- catch (ex) {
707- this.debug("Could not call CancelUpload: " + ex);
708- }
709- } else {
710- this.debug("Could not find Flash element");
711- }
712-
713+// Public: cancelUpload cancels any queued file. The fileID parameter
714+// must be specified.
715+SWFUpload.prototype.cancelUpload = function (fileID) {
716+ this.callFlash("CancelUpload", [fileID]);
717 };
718
719-// Stops the current upload. The file is re-queued. If nothing is currently uploading then nothing happens.
720+// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
721+// If nothing is currently uploading then nothing happens.
722 SWFUpload.prototype.stopUpload = function () {
723- var movie_element = this.getMovieElement();
724- if (movie_element !== null && typeof(movie_element.StopUpload) === "function") {
725- try {
726- movie_element.StopUpload();
727- }
728- catch (ex) {
729- this.debug("Could not call StopUpload: " + ex);
730- }
731- } else {
732- this.debug("Could not find Flash element");
733- }
734-
735+ this.callFlash("StopUpload");
736 };
737
738 /* ************************
739 * Settings methods
740- * These methods change the settings inside SWFUpload
741- * They shouldn't need to be called in a setTimeout since they
742- * should not call back from Flash to JavaScript (except perhaps in a Debug call)
743- * and some need to return data so setTimeout won't work.
744- */
745+ * These methods change the SWFUpload settings.
746+ * SWFUpload settings should not be changed directly on the settings object
747+ * since many of the settings need to be passed to Flash in order to take
748+ * effect.
749+ * *********************** */
750
751-/* Gets the file statistics object. It looks like this (where n = number):
752- {
753- files_queued: n,
754- complete_uploads: n,
755- upload_errors: n,
756- uploads_cancelled: n,
757- queue_errors: n
758- }
759-*/
760+// Public: getStats gets the file statistics object.
761 SWFUpload.prototype.getStats = function () {
762- var movie_element = this.getMovieElement();
763- if (movie_element !== null && typeof(movie_element.GetStats) === "function") {
764- try {
765- return movie_element.GetStats();
766- }
767- catch (ex) {
768- this.debug("Could not call GetStats");
769- }
770- } else {
771- this.debug("Could not find Flash element");
772- }
773+ return this.callFlash("GetStats");
774 };
775-SWFUpload.prototype.setStats = function (stats_object) {
776- var movie_element = this.getMovieElement();
777- if (movie_element !== null && typeof(movie_element.SetStats) === "function") {
778- try {
779- movie_element.SetStats(stats_object);
780- }
781- catch (ex) {
782- this.debug("Could not call SetStats");
783- }
784- } else {
785- this.debug("Could not find Flash element");
786- }
787+
788+// Public: setStats changes the SWFUpload statistics. You shouldn't need to
789+// change the statistics but you can. Changing the statistics does not
790+// affect SWFUpload accept for the successful_uploads count which is used
791+// by the upload_limit setting to determine how many files the user may upload.
792+SWFUpload.prototype.setStats = function (statsObject) {
793+ this.callFlash("SetStats", [statsObject]);
794 };
795
796-SWFUpload.prototype.setCredentials = function(name, password) {
797- var movie_element = this.getMovieElement();
798- if (movie_element !== null && typeof(movie_element.SetCredentials) === "function") {
799- try {
800- return movie_element.SetCredentials(name, password);
801- }
802- catch (ex) {
803- this.debug("Could not call SetCredentials");
804- }
805+// Public: getFile retrieves a File object by ID or Index. If the file is
806+// not found then 'null' is returned.
807+SWFUpload.prototype.getFile = function (fileID) {
808+ if (typeof(fileID) === "number") {
809+ return this.callFlash("GetFileByIndex", [fileID]);
810 } else {
811- this.debug("Could not find Flash element");
812+ return this.callFlash("GetFile", [fileID]);
813 }
814 };
815
816-SWFUpload.prototype.getFile = function (file_id) {
817- var movie_element = this.getMovieElement();
818- if (typeof(file_id) === "number") {
819- if (movie_element !== null && typeof(movie_element.GetFileByIndex) === "function") {
820- try {
821- return movie_element.GetFileByIndex(file_id);
822- }
823- catch (ex) {
824- this.debug("Could not call GetFileByIndex");
825- }
826- } else {
827- this.debug("Could not find Flash element");
828- }
829- } else {
830- if (movie_element !== null && typeof(movie_element.GetFile) === "function") {
831- try {
832- return movie_element.GetFile(file_id);
833- }
834- catch (ex) {
835- this.debug("Could not call GetFile");
836- }
837- } else {
838- this.debug("Could not find Flash element");
839- }
840- }
841+// Public: addFileParam sets a name/value pair that will be posted with the
842+// file specified by the Files ID. If the name already exists then the
843+// exiting value will be overwritten.
844+SWFUpload.prototype.addFileParam = function (fileID, name, value) {
845+ return this.callFlash("AddFileParam", [fileID, name, value]);
846 };
847
848-SWFUpload.prototype.addFileParam = function (file_id, name, value) {
849- var movie_element = this.getMovieElement();
850- if (movie_element !== null && typeof(movie_element.AddFileParam) === "function") {
851- try {
852- return movie_element.AddFileParam(file_id, name, value);
853- }
854- catch (ex) {
855- this.debug("Could not call AddFileParam");
856- }
857- } else {
858- this.debug("Could not find Flash element");
859- }
860+// Public: removeFileParam removes a previously set (by addFileParam) name/value
861+// pair from the specified file.
862+SWFUpload.prototype.removeFileParam = function (fileID, name) {
863+ this.callFlash("RemoveFileParam", [fileID, name]);
864 };
865
866-SWFUpload.prototype.removeFileParam = function (file_id, name) {
867- var movie_element = this.getMovieElement();
868- if (movie_element !== null && typeof(movie_element.RemoveFileParam) === "function") {
869- try {
870- return movie_element.RemoveFileParam(file_id, name);
871- }
872- catch (ex) {
873- this.debug("Could not call AddFileParam");
874- }
875- } else {
876- this.debug("Could not find Flash element");
877- }
878+// Public: setUploadUrl changes the upload_url setting.
879+SWFUpload.prototype.setUploadURL = function (url) {
880+ this.settings.upload_url = url.toString();
881+ this.callFlash("SetUploadURL", [url]);
882+};
883
884+// Public: setPostParams changes the post_params setting
885+SWFUpload.prototype.setPostParams = function (paramsObject) {
886+ this.settings.post_params = paramsObject;
887+ this.callFlash("SetPostParams", [paramsObject]);
888 };
889
890-SWFUpload.prototype.setUploadURL = function (url) {
891- var movie_element = this.getMovieElement();
892- if (movie_element !== null && typeof(movie_element.SetUploadURL) === "function") {
893- try {
894- this.addSetting("upload_url", url);
895- movie_element.SetUploadURL(this.getSetting("upload_url"));
896- }
897- catch (ex) {
898- this.debug("Could not call SetUploadURL");
899- }
900- } else {
901- this.debug("Could not find Flash element in setUploadURL");
902- }
903+// Public: addPostParam adds post name/value pair. Each name can have only one value.
904+SWFUpload.prototype.addPostParam = function (name, value) {
905+ this.settings.post_params[name] = value;
906+ this.callFlash("SetPostParams", [this.settings.post_params]);
907 };
908
909-SWFUpload.prototype.setPostParams = function (param_object) {
910- var movie_element = this.getMovieElement();
911- if (movie_element !== null && typeof(movie_element.SetPostParams) === "function") {
912- try {
913- this.addSetting("post_params", param_object);
914- movie_element.SetPostParams(this.getSetting("post_params"));
915- }
916- catch (ex) {
917- this.debug("Could not call SetPostParams");
918- }
919- } else {
920- this.debug("Could not find Flash element in SetPostParams");
921- }
922+// Public: removePostParam deletes post name/value pair.
923+SWFUpload.prototype.removePostParam = function (name) {
924+ delete this.settings.post_params[name];
925+ this.callFlash("SetPostParams", [this.settings.post_params]);
926 };
927
928+// Public: setFileTypes changes the file_types setting and the file_types_description setting
929 SWFUpload.prototype.setFileTypes = function (types, description) {
930- var movie_element = this.getMovieElement();
931- if (movie_element !== null && typeof(movie_element.SetFileTypes) === "function") {
932- try {
933- this.addSetting("file_types", types);
934- this.addSetting("file_types_description", description);
935- movie_element.SetFileTypes(this.getSetting("file_types"), this.getSetting("file_types_description"));
936- }
937- catch (ex) {
938- this.debug("Could not call SetFileTypes");
939- }
940- } else {
941- this.debug("Could not find Flash element in SetFileTypes");
942- }
943+ this.settings.file_types = types;
944+ this.settings.file_types_description = description;
945+ this.callFlash("SetFileTypes", [types, description]);
946 };
947
948-SWFUpload.prototype.setFileSizeLimit = function (file_size_limit) {
949- var movie_element = this.getMovieElement();
950- if (movie_element !== null && typeof(movie_element.SetFileSizeLimit) === "function") {
951- try {
952- this.addSetting("file_size_limit", file_size_limit);
953- movie_element.SetFileSizeLimit(this.getSetting("file_size_limit"));
954- }
955- catch (ex) {
956- this.debug("Could not call SetFileSizeLimit");
957- }
958- } else {
959- this.debug("Could not find Flash element in SetFileSizeLimit");
960- }
961+// Public: setFileSizeLimit changes the file_size_limit setting
962+SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
963+ this.settings.file_size_limit = fileSizeLimit;
964+ this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
965 };
966
967-SWFUpload.prototype.setFileUploadLimit = function (file_upload_limit) {
968- var movie_element = this.getMovieElement();
969- if (movie_element !== null && typeof(movie_element.SetFileUploadLimit) === "function") {
970- try {
971- this.addSetting("file_upload_limit", file_upload_limit);
972- movie_element.SetFileUploadLimit(this.getSetting("file_upload_limit"));
973- }
974- catch (ex) {
975- this.debug("Could not call SetFileUploadLimit");
976- }
977- } else {
978- this.debug("Could not find Flash element in SetFileUploadLimit");
979- }
980+// Public: setFileUploadLimit changes the file_upload_limit setting
981+SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
982+ this.settings.file_upload_limit = fileUploadLimit;
983+ this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
984 };
985
986-SWFUpload.prototype.setFileQueueLimit = function (file_queue_limit) {
987- var movie_element = this.getMovieElement();
988- if (movie_element !== null && typeof(movie_element.SetFileQueueLimit) === "function") {
989- try {
990- this.addSetting("file_queue_limit", file_queue_limit);
991- movie_element.SetFileQueueLimit(this.getSetting("file_queue_limit"));
992- }
993- catch (ex) {
994- this.debug("Could not call SetFileQueueLimit");
995- }
996- } else {
997- this.debug("Could not find Flash element in SetFileQueueLimit");
998- }
999+// Public: setFileQueueLimit changes the file_queue_limit setting
1000+SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
1001+ this.settings.file_queue_limit = fileQueueLimit;
1002+ this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
1003 };
1004
1005-SWFUpload.prototype.setFilePostName = function (file_post_name) {
1006- var movie_element = this.getMovieElement();
1007- if (movie_element !== null && typeof(movie_element.SetFilePostName) === "function") {
1008- try {
1009- this.addSetting("file_post_name", file_post_name);
1010- movie_element.SetFilePostName(this.getSetting("file_post_name"));
1011- }
1012- catch (ex) {
1013- this.debug("Could not call SetFilePostName");
1014- }
1015- } else {
1016- this.debug("Could not find Flash element in SetFilePostName");
1017- }
1018+// Public: setFilePostName changes the file_post_name setting
1019+SWFUpload.prototype.setFilePostName = function (filePostName) {
1020+ this.settings.file_post_name = filePostName;
1021+ this.callFlash("SetFilePostName", [filePostName]);
1022 };
1023
1024-SWFUpload.prototype.setDebugEnabled = function (debug_enabled) {
1025- var movie_element = this.getMovieElement();
1026- if (movie_element !== null && typeof(movie_element.SetDebugEnabled) === "function") {
1027- try {
1028- this.addSetting("debug_enabled", debug_enabled);
1029- movie_element.SetDebugEnabled(this.getSetting("debug_enabled"));
1030- }
1031- catch (ex) {
1032- this.debug("Could not call SetDebugEnabled");
1033- }
1034- } else {
1035- this.debug("Could not find Flash element in SetDebugEnabled");
1036- }
1037+// Public: setUseQueryString changes the use_query_string setting
1038+SWFUpload.prototype.setUseQueryString = function (useQueryString) {
1039+ this.settings.use_query_string = useQueryString;
1040+ this.callFlash("SetUseQueryString", [useQueryString]);
1041 };
1042
1043-/* *******************************
1044- Internal Event Callers
1045- Don't override these! These event callers ensure that your custom event handlers
1046- are called safely and in order.
1047-******************************* */
1048-
1049-/* This is the callback method that the Flash movie will call when it has been loaded and is ready to go.
1050- Calling this or showUI() "manually" will bypass the Flash Detection built in to SWFUpload.
1051- Use a ui_function setting if you want to control the UI loading after the flash has loaded.
1052-*/
1053-SWFUpload.prototype.flashReady = function () {
1054- // Check that the movie element is loaded correctly with its ExternalInterface methods defined
1055- var movie_element = this.getMovieElement();
1056- if (movie_element === null || typeof(movie_element.StartUpload) !== "function") {
1057- this.debug("ExternalInterface methods failed to initialize.");
1058- return;
1059- }
1060-
1061- var self = this;
1062- if (typeof(self.flashReady_handler) === "function") {
1063- this.eventQueue[this.eventQueue.length] = function() { self.flashReady_handler(); };
1064- setTimeout(function () { self.executeNextEvent();}, 0);
1065- } else {
1066- this.debug("flashReady_handler event not defined");
1067- }
1068+// Public: setRequeueOnError changes the requeue_on_error setting
1069+SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
1070+ this.settings.requeue_on_error = requeueOnError;
1071+ this.callFlash("SetRequeueOnError", [requeueOnError]);
1072 };
1073
1074-/*
1075- Event Queue. Rather can call events directly from Flash they events are
1076- are placed in a queue and then executed. This ensures that each event is
1077- executed in the order it was called which is not guarenteed when calling
1078- setTimeout. Out of order events was especially problematic in Safari.
1079-*/
1080-SWFUpload.prototype.executeNextEvent = function () {
1081- var f = this.eventQueue.shift();
1082- if (typeof(f) === "function") {
1083- f();
1084- }
1085-}
1086-
1087-/* This is a chance to do something before the browse window opens */
1088-SWFUpload.prototype.fileDialogStart = function () {
1089- var self = this;
1090- if (typeof(self.fileDialogStart_handler) === "function") {
1091- this.eventQueue[this.eventQueue.length] = function() { self.fileDialogStart_handler(); };
1092- setTimeout(function () { self.executeNextEvent();}, 0);
1093- } else {
1094- this.debug("fileDialogStart event not defined");
1095- }
1096+// Public: setDebugEnabled changes the debug_enabled setting
1097+SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
1098+ this.settings.debug_enabled = debugEnabled;
1099+ this.callFlash("SetDebugEnabled", [debugEnabled]);
1100 };
1101
1102-
1103-/* Called when a file is successfully added to the queue. */
1104-SWFUpload.prototype.fileQueued = function (file) {
1105- var self = this;
1106- if (typeof(self.fileQueued_handler) === "function") {
1107- this.eventQueue[this.eventQueue.length] = function() { self.fileQueued_handler(file); };
1108- setTimeout(function () { self.executeNextEvent();}, 0);
1109- } else {
1110- this.debug("fileQueued event not defined");
1111+// Public: setButtonImageURL loads a button image sprite
1112+SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
1113+ if (buttonImageURL == undefined) {
1114+ buttonImageURL = "";
1115 }
1116+
1117+ this.settings.button_image_url = buttonImageURL;
1118+ this.callFlash("SetButtonImageURL", [buttonImageURL]);
1119 };
1120
1121-
1122-/* Handle errors that occur when an attempt to queue a file fails. */
1123-SWFUpload.prototype.fileQueueError = function (file, error_code, message) {
1124- var self = this;
1125- if (typeof(self.fileQueueError_handler) === "function") {
1126- this.eventQueue[this.eventQueue.length] = function() { self.fileQueueError_handler(file, error_code, message); };
1127- setTimeout(function () { self.executeNextEvent();}, 0);
1128- } else {
1129- this.debug("fileQueueError event not defined");
1130+// Public: setButtonDimensions resizes the Flash Movie and button
1131+SWFUpload.prototype.setButtonDimensions = function (width, height) {
1132+ this.settings.button_width = width;
1133+ this.settings.button_height = height;
1134+
1135+ var movie = this.getMovieElement();
1136+ if (movie != undefined) {
1137+ movie.style.width = width + "px";
1138+ movie.style.height = height + "px";
1139 }
1140+
1141+ this.callFlash("SetButtonDimensions", [width, height]);
1142 };
1143+// Public: setButtonText Changes the text overlaid on the button
1144+SWFUpload.prototype.setButtonText = function (html) {
1145+ this.settings.button_text = html;
1146+ this.callFlash("SetButtonText", [html]);
1147+};
1148+// Public: setButtonTextPadding changes the top and left padding of the text overlay
1149+SWFUpload.prototype.setButtonTextPadding = function (left, top) {
1150+ this.settings.button_text_top_padding = top;
1151+ this.settings.button_text_left_padding = left;
1152+ this.callFlash("SetButtonTextPadding", [left, top]);
1153+};
1154
1155-/* Called after the file dialog has closed and the selected files have been queued.
1156- You could call startUpload here if you want the queued files to begin uploading immediately. */
1157-SWFUpload.prototype.fileDialogComplete = function (num_files_selected) {
1158- var self = this;
1159- if (typeof(self.fileDialogComplete_handler) === "function") {
1160- this.eventQueue[this.eventQueue.length] = function() { self.fileDialogComplete_handler(num_files_selected); };
1161- setTimeout(function () { self.executeNextEvent();}, 0);
1162- } else {
1163- this.debug("fileDialogComplete event not defined");
1164- }
1165+// Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
1166+SWFUpload.prototype.setButtonTextStyle = function (css) {
1167+ this.settings.button_text_style = css;
1168+ this.callFlash("SetButtonTextStyle", [css]);
1169 };
1170+// Public: setButtonDisabled disables/enables the button
1171+SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
1172+ this.settings.button_disabled = isDisabled;
1173+ this.callFlash("SetButtonDisabled", [isDisabled]);
1174+};
1175+// Public: setButtonAction sets the action that occurs when the button is clicked
1176+SWFUpload.prototype.setButtonAction = function (buttonAction) {
1177+ this.settings.button_action = buttonAction;
1178+ this.callFlash("SetButtonAction", [buttonAction]);
1179+};
1180
1181-/* Gets called when a file upload is about to be started. Return true to continue the upload. Return false to stop the upload.
1182- If you return false then uploadError and uploadComplete are called (like normal).
1183+/* *******************************
1184+ Flash Event Interfaces
1185+ These functions are used by Flash to trigger the various
1186+ events.
1187
1188- This is a good place to do any file validation you need.
1189- */
1190-SWFUpload.prototype.uploadStart = function (file) {
1191+ All these functions a Private.
1192+
1193+ Because the ExternalInterface library is buggy the event calls
1194+ are added to a queue and the queue then executed by a setTimeout.
1195+ This ensures that events are executed in a determinate order and that
1196+ the ExternalInterface bugs are avoided.
1197+******************************* */
1198+
1199+SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
1200+ // Warning: Don't call this.debug inside here or you'll create an infinite loop
1201+
1202+ if (argumentArray == undefined) {
1203+ argumentArray = [];
1204+ } else if (!(argumentArray instanceof Array)) {
1205+ argumentArray = [argumentArray];
1206+ }
1207+
1208 var self = this;
1209- if (typeof(self.fileDialogComplete_handler) === "function") {
1210- this.eventQueue[this.eventQueue.length] = function() { self.returnUploadStart(self.uploadStart_handler(file)); };
1211- setTimeout(function () { self.executeNextEvent();}, 0);
1212- } else {
1213- this.debug("uploadStart event not defined");
1214+ if (typeof this.settings[handlerName] === "function") {
1215+ // Queue the event
1216+ this.eventQueue.push(function () {
1217+ this.settings[handlerName].apply(this, argumentArray);
1218+ });
1219+
1220+ // Execute the next queued event
1221+ setTimeout(function () {
1222+ self.executeNextEvent();
1223+ }, 0);
1224+
1225+ } else if (this.settings[handlerName] !== null) {
1226+ throw "Event handler " + handlerName + " is unknown or is not a function";
1227 }
1228 };
1229
1230-/* Note: Internal use only. This function returns the result of uploadStart to
1231- flash. Since returning values in the normal way can result in Flash/JS circular
1232- call issues we split up the call in a Timeout. This is transparent from the API
1233- point of view.
1234-*/
1235-SWFUpload.prototype.returnUploadStart = function (return_value) {
1236- var movie_element = this.getMovieElement();
1237- if (movie_element !== null && typeof(movie_element.ReturnUploadStart) === "function") {
1238- try {
1239- movie_element.ReturnUploadStart(return_value);
1240- }
1241- catch (ex) {
1242- this.debug("Could not call ReturnUploadStart");
1243- }
1244- } else {
1245- this.debug("Could not find Flash element in returnUploadStart");
1246+// Private: Causes the next event in the queue to be executed. Since events are queued using a setTimeout
1247+// we must queue them in order to garentee that they are executed in order.
1248+SWFUpload.prototype.executeNextEvent = function () {
1249+ // Warning: Don't call this.debug inside here or you'll create an infinite loop
1250+
1251+ var f = this.eventQueue ? this.eventQueue.shift() : null;
1252+ if (typeof(f) === "function") {
1253+ f.apply(this);
1254 }
1255 };
1256
1257+// Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
1258+// properties that contain characters that are not valid for JavaScript identifiers. To work around this
1259+// the Flash Component escapes the parameter names and we must unescape again before passing them along.
1260+SWFUpload.prototype.unescapeFilePostParams = function (file) {
1261+ var reg = /[$]([0-9a-f]{4})/i;
1262+ var unescapedPost = {};
1263+ var uk;
1264
1265+ if (file != undefined) {
1266+ for (var k in file.post) {
1267+ if (file.post.hasOwnProperty(k)) {
1268+ uk = k;
1269+ var match;
1270+ while ((match = reg.exec(uk)) !== null) {
1271+ uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
1272+ }
1273+ unescapedPost[uk] = file.post[k];
1274+ }
1275+ }
1276
1277-/* Called during upload as the file progresses. Use this event to update your UI. */
1278-SWFUpload.prototype.uploadProgress = function (file, bytes_complete, bytes_total) {
1279- var self = this;
1280- if (typeof(self.uploadProgress_handler) === "function") {
1281- this.eventQueue[this.eventQueue.length] = function() { self.uploadProgress_handler(file, bytes_complete, bytes_total); };
1282- setTimeout(function () { self.executeNextEvent();}, 0);
1283- } else {
1284- this.debug("uploadProgress event not defined");
1285+ file.post = unescapedPost;
1286 }
1287-};
1288
1289-/* Called when an error occurs during an upload. Use error_code and the SWFUpload.UPLOAD_ERROR constants to determine
1290- which error occurred. The uploadComplete event is called after an error code indicating that the next file is
1291- ready for upload. For files cancelled out of order the uploadComplete event will not be called. */
1292-SWFUpload.prototype.uploadError = function (file, error_code, message) {
1293- var self = this;
1294- if (typeof(this.uploadError_handler) === "function") {
1295- this.eventQueue[this.eventQueue.length] = function() { self.uploadError_handler(file, error_code, message); };
1296- setTimeout(function () { self.executeNextEvent();}, 0);
1297- } else {
1298- this.debug("uploadError event not defined");
1299- }
1300+ return file;
1301 };
1302
1303-/* This gets called when a file finishes uploading and the server-side upload script has completed and returned a 200
1304-status code. Any text returned by the server is available in server_data.
1305-**NOTE: The upload script MUST return some text or the uploadSuccess and uploadComplete events will not fire and the
1306-upload will become 'stuck'. */
1307-SWFUpload.prototype.uploadSuccess = function (file, server_data) {
1308- var self = this;
1309- if (typeof(self.uploadSuccess_handler) === "function") {
1310- this.eventQueue[this.eventQueue.length] = function() { self.uploadSuccess_handler(file, server_data); };
1311- setTimeout(function () { self.executeNextEvent();}, 0);
1312- } else {
1313- this.debug("uploadSuccess event not defined");
1314+SWFUpload.prototype.flashReady = function () {
1315+ // Check that the movie element is loaded correctly with its ExternalInterface methods defined
1316+ var movieElement = this.getMovieElement();
1317+ if (typeof movieElement.StartUpload !== "function") {
1318+ throw "ExternalInterface methods failed to initialize.";
1319 }
1320-};
1321
1322-/* uploadComplete is called when the file is uploaded or an error occurred and SWFUpload is ready to make the next upload.
1323- If you want the next upload to start to automatically you can call startUpload() from this event. */
1324-SWFUpload.prototype.uploadComplete = function (file) {
1325- var self = this;
1326- if (typeof(self.uploadComplete_handler) === "function") {
1327- this.eventQueue[this.eventQueue.length] = function() { self.uploadComplete_handler(file); };
1328- setTimeout(function () { self.executeNextEvent();}, 0);
1329- } else {
1330- this.debug("uploadComplete event not defined");
1331+ // Fix IE Flash/Form bug
1332+ if (window[this.movieName] == undefined) {
1333+ window[this.movieName] = movieElement;
1334 }
1335-};
1336-
1337-/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
1338- internal debug console. You can override this event and have messages written where you want. */
1339-SWFUpload.prototype.debug = function (message) {
1340- var self = this;
1341- if (typeof(self.debug_handler) === "function") {
1342- this.eventQueue[this.eventQueue.length] = function() { self.debug_handler(message); };
1343- setTimeout(function () { self.executeNextEvent();}, 0);
1344- } else {
1345- this.eventQueue[this.eventQueue.length] = function() { self.debugMessage(message); };
1346- setTimeout(function () { self.executeNextEvent();}, 0);
1347- }
1348-};
1349-
1350-
1351-/* **********************************
1352- Default Event Handlers.
1353- These event handlers are used by default if an overriding handler is
1354- not defined in the SWFUpload settings object.
1355
1356- JS Note: even though these are defined on the SWFUpload object (rather than the prototype) they
1357- are attached (read: copied) to a SWFUpload instance and 'this' is given the proper context.
1358- ********************************** */
1359-
1360-/* This is a special event handler that has no override in the settings. Flash calls this when it has
1361- been loaded by the browser and is ready for interaction. You should not override it. If you need
1362- to do something with SWFUpload has loaded then use the swfupload_loaded_handler setting.
1363-*/
1364-SWFUpload.flashReady = function () {
1365- try {
1366- this.debug("Flash called back and is ready.");
1367-
1368- if (typeof(this.swfUploadLoaded_handler) === "function") {
1369- this.swfUploadLoaded_handler();
1370- }
1371- } catch (ex) {
1372- this.debug(ex);
1373- }
1374+ this.queueEvent("swfupload_loaded_handler");
1375 };
1376
1377-/* This is a chance to something immediately after SWFUpload has loaded.
1378- Like, hide the default/degraded upload form and display the SWFUpload form. */
1379-SWFUpload.swfUploadLoaded = function () {
1380-};
1381
1382 /* This is a chance to do something before the browse window opens */
1383-SWFUpload.fileDialogStart = function () {
1384+SWFUpload.prototype.fileDialogStart = function () {
1385+ this.queueEvent("file_dialog_start_handler");
1386 };
1387
1388
1389 /* Called when a file is successfully added to the queue. */
1390-SWFUpload.fileQueued = function (file) {
1391+SWFUpload.prototype.fileQueued = function (file) {
1392+ file = this.unescapeFilePostParams(file);
1393+ this.queueEvent("file_queued_handler", file);
1394 };
1395
1396
1397 /* Handle errors that occur when an attempt to queue a file fails. */
1398-SWFUpload.fileQueueError = function (file, error_code, message) {
1399- try {
1400- switch (error_code) {
1401- case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT:
1402- this.debug("Error Code: File too big, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
1403- break;
1404- case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE:
1405- this.debug("Error Code: Zero Byte File, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
1406- break;
1407- case SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED:
1408- this.debug("Error Code: Upload limit reached, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
1409- break;
1410- case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE:
1411- this.debug("Error Code: File extension is not allowed, Message: " + message);
1412- break;
1413- default:
1414- this.debug("Error Code: Unhandled error occured. Errorcode: " + error_code);
1415- }
1416- } catch (ex) {
1417- this.debug(ex);
1418- }
1419+SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
1420+ file = this.unescapeFilePostParams(file);
1421+ this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
1422 };
1423
1424 /* Called after the file dialog has closed and the selected files have been queued.
1425 You could call startUpload here if you want the queued files to begin uploading immediately. */
1426-SWFUpload.fileDialogComplete = function (num_files_selected) {
1427+SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued) {
1428+ this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued]);
1429 };
1430
1431-/* Gets called when a file upload is about to be started. Return true to continue the upload. Return false to stop the upload.
1432- If you return false then the uploadError callback is called and then uploadComplete (like normal).
1433+SWFUpload.prototype.uploadStart = function (file) {
1434+ file = this.unescapeFilePostParams(file);
1435+ this.queueEvent("return_upload_start_handler", file);
1436+};
1437+
1438+SWFUpload.prototype.returnUploadStart = function (file) {
1439+ var returnValue;
1440+ if (typeof this.settings.upload_start_handler === "function") {
1441+ file = this.unescapeFilePostParams(file);
1442+ returnValue = this.settings.upload_start_handler.call(this, file);
1443+ } else if (this.settings.upload_start_handler != undefined) {
1444+ throw "upload_start_handler must be a function";
1445+ }
1446+
1447+ // Convert undefined to true so if nothing is returned from the upload_start_handler it is
1448+ // interpretted as 'true'.
1449+ if (returnValue === undefined) {
1450+ returnValue = true;
1451+ }
1452
1453- This is a good place to do any file validation you need.
1454+ returnValue = !!returnValue;
1455
1456- This is the only function that cannot be called on a setTimeout because it must return a value to Flash.
1457- You SHOULD NOT make any calls in to Flash (e.i, changing settings, getting stats, etc). Flash Player bugs prevent
1458- calls in to Flash from working reliably.
1459-*/
1460-SWFUpload.uploadStart = function (file) {
1461- return true;
1462+ this.callFlash("ReturnUploadStart", [returnValue]);
1463 };
1464
1465-// Called during upload as the file progresses
1466-SWFUpload.uploadProgress = function (file, bytes_complete, bytes_total) {
1467- this.debug("File Progress: " + file.id + ", Bytes: " + bytes_complete + ". Total: " + bytes_total);
1468+
1469+
1470+SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) {
1471+ file = this.unescapeFilePostParams(file);
1472+ this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
1473 };
1474
1475-/* This gets called when a file finishes uploading and the upload script has completed and returned a 200 status code. Any text returned by the
1476-server is available in server_data. The upload script must return some text or uploadSuccess will not fire (neither will uploadComplete). */
1477-SWFUpload.uploadSuccess = function (file, server_data) {
1478- this.debug("Upload Success: " + file.id + ", Server: " + server_data);
1479+SWFUpload.prototype.uploadError = function (file, errorCode, message) {
1480+ file = this.unescapeFilePostParams(file);
1481+ this.queueEvent("upload_error_handler", [file, errorCode, message]);
1482 };
1483
1484-/* This is called last. The file is uploaded or an error occurred and SWFUpload is ready to make the next upload.
1485- If you want to automatically start the next file just call startUpload from here.
1486-*/
1487-SWFUpload.uploadComplete = function (file) {
1488- this.debug("Upload Complete: " + file.id);
1489+SWFUpload.prototype.uploadSuccess = function (file, serverData) {
1490+ file = this.unescapeFilePostParams(file);
1491+ this.queueEvent("upload_success_handler", [file, serverData]);
1492 };
1493
1494-// Called by SWFUpload JavaScript and Flash functions when debug is enabled.
1495-// Override this method in your settings to call your own debug message handler
1496-SWFUpload.debug = function (message) {
1497- if (this.getSetting("debug_enabled")) {
1498- this.debugMessage(message);
1499- }
1500+SWFUpload.prototype.uploadComplete = function (file) {
1501+ file = this.unescapeFilePostParams(file);
1502+ this.queueEvent("upload_complete_handler", file);
1503 };
1504
1505-/* Called when an upload occurs during upload. For HTTP errors 'message' will contain the HTTP STATUS CODE */
1506-SWFUpload.uploadError = function (file, errcode, msg) {
1507- try {
1508- switch (errcode) {
1509- case SWFUpload.UPLOAD_ERROR.SPECIFIED_FILE_ID_NOT_FOUND:
1510- this.debug("Error Code: File ID specified for upload was not found, Message: " + msg);
1511- break;
1512- case SWFUpload.UPLOAD_ERROR.HTTP_ERROR:
1513- this.debug("Error Code: HTTP Error, File name: " + file.name + ", Message: " + msg);
1514- break;
1515- case SWFUpload.UPLOAD_ERROR.MISSING_UPLOAD_URL:
1516- this.debug("Error Code: No backend file, File name: " + file.name + ", Message: " + msg);
1517- break;
1518- case SWFUpload.UPLOAD_ERROR.IO_ERROR:
1519- this.debug("Error Code: IO Error, File name: " + file.name + ", Message: " + msg);
1520- break;
1521- case SWFUpload.UPLOAD_ERROR.SECURITY_ERROR:
1522- this.debug("Error Code: Security Error, File name: " + file.name + ", Message: " + msg);
1523- break;
1524- case SWFUpload.UPLOAD_ERROR.UPLOAD_LIMIT_EXCEEDED:
1525- this.debug("Error Code: Upload limit reached, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1526- break;
1527- case SWFUpload.UPLOAD_ERROR.UPLOAD_FAILED:
1528- this.debug("Error Code: Upload Initialization exception, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1529- break;
1530- case SWFUpload.UPLOAD_ERROR.FILE_VALIDATION_FAILED:
1531- this.debug("Error Code: uploadStart callback returned false, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1532- break;
1533- case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED:
1534- this.debug("Error Code: The file upload was cancelled, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1535- break;
1536- case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED:
1537- this.debug("Error Code: The file upload was stopped, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
1538- break;
1539- default:
1540- this.debug("Error Code: Unhandled error occured. Errorcode: " + errcode);
1541- }
1542- } catch (ex) {
1543- this.debug(ex);
1544- }
1545+/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
1546+ internal debug console. You can override this event and have messages written where you want. */
1547+SWFUpload.prototype.debug = function (message) {
1548+ this.queueEvent("debug_handler", message);
1549 };
1550
1551
1552-
1553 /* **********************************
1554 Debug Console
1555 The debug console is a self contained, in page location
1556@@ -998,24 +828,32 @@
1557
1558 The console is automatically scrolled as messages appear.
1559
1560- You can override this console (to use FireBug's console for instance) by setting the debug event method to your own function
1561- that handles the debug message
1562- ********************************** */
1563+ If you are using your own debug handler or when you deploy to production and
1564+ have debug disabled you can remove these functions to reduce the file size
1565+ and complexity.
1566+********************************** */
1567+
1568+// Private: debugMessage is the default debug_handler. If you want to print debug messages
1569+// call the debug() function. When overriding the function your own function should
1570+// check to see if the debug setting is true before outputting debug information.
1571 SWFUpload.prototype.debugMessage = function (message) {
1572- var exception_message, exception_values;
1573+ if (this.settings.debug) {
1574+ var exceptionMessage, exceptionValues = [];
1575
1576- if (typeof(message) === "object" && typeof(message.name) === "string" && typeof(message.message) === "string") {
1577- exception_message = "";
1578- exception_values = [];
1579- for (var key in message) {
1580- exception_values.push(key + ": " + message[key]);
1581+ // Check for an exception object and print it nicely
1582+ if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") {
1583+ for (var key in message) {
1584+ if (message.hasOwnProperty(key)) {
1585+ exceptionValues.push(key + ": " + message[key]);
1586+ }
1587+ }
1588+ exceptionMessage = exceptionValues.join("\n") || "";
1589+ exceptionValues = exceptionMessage.split("\n");
1590+ exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: ");
1591+ SWFUpload.Console.writeLine(exceptionMessage);
1592+ } else {
1593+ SWFUpload.Console.writeLine(message);
1594 }
1595- exception_message = exception_values.join("\n");
1596- exception_values = exception_message.split("\n");
1597- exception_message = "EXCEPTION: " + exception_values.join("\nEXCEPTION: ");
1598- SWFUpload.Console.writeLine(exception_message);
1599- } else {
1600- SWFUpload.Console.writeLine(message);
1601 }
1602 };
1603
1604Index: wp-includes/js/swfupload/plugins/swfupload.queue.js
1605===================================================================
1606--- wp-includes/js/swfupload/plugins/swfupload.queue.js (revision 9385)
1607+++ wp-includes/js/swfupload/plugins/swfupload.queue.js (working copy)
1608@@ -2,9 +2,12 @@
1609 Queue Plug-in
1610
1611 Features:
1612- cancelQueue method for cancelling the entire queue.
1613- All queued files are uploaded when startUpload() is called.
1614- If false is returned from uploadComplete then the queue upload is stopped. If false is not returned (strict comparison) then the queue upload is continued.
1615+ *Adds a cancelQueue() method for cancelling the entire queue.
1616+ *All queued files are uploaded when startUpload() is called.
1617+ *If false is returned from uploadComplete then the queue upload is stopped.
1618+ If false is not returned (strict comparison) then the queue upload is continued.
1619+ *Adds a QueueComplete event that is fired when all the queued files have finished uploading.
1620+ Set the event handler with the queue_complete_handler setting.
1621
1622 */
1623
1624@@ -12,47 +15,63 @@
1625 if (typeof(SWFUpload) === "function") {
1626 SWFUpload.queue = {};
1627
1628- SWFUpload.prototype.initSettings = function (old_initSettings) {
1629- return function (init_settings) {
1630- if (typeof(old_initSettings) === "function") {
1631- old_initSettings.call(this, init_settings);
1632+ SWFUpload.prototype.initSettings = (function (oldInitSettings) {
1633+ return function () {
1634+ if (typeof(oldInitSettings) === "function") {
1635+ oldInitSettings.call(this);
1636 }
1637
1638 this.customSettings.queue_cancelled_flag = false;
1639+ this.customSettings.queue_upload_count = 0;
1640
1641- this.addSetting("user_upload_complete_handler", init_settings.upload_complete_handler, SWFUpload.uploadComplete);
1642- this.uploadComplete_handler = SWFUpload.queue.uploadComplete;
1643+ this.settings.user_upload_complete_handler = this.settings.upload_complete_handler;
1644+ this.settings.upload_complete_handler = SWFUpload.queue.uploadCompleteHandler;
1645+
1646+ this.settings.queue_complete_handler = this.settings.queue_complete_handler || null;
1647 };
1648- }(SWFUpload.prototype.initSettings);
1649+ })(SWFUpload.prototype.initSettings);
1650
1651- SWFUpload.prototype.cancelQueue = function () {
1652- var stats = this.getStats();
1653+ SWFUpload.prototype.startUpload = function (fileID) {
1654 this.customSettings.queue_cancelled_flag = false;
1655+ this.callFlash("StartUpload", false, [fileID]);
1656+ };
1657
1658- if (stats.in_progress > 0) {
1659- this.customSettings.queue_cancelled_flag = true;
1660- }
1661+ SWFUpload.prototype.cancelQueue = function () {
1662+ this.customSettings.queue_cancelled_flag = true;
1663+ this.stopUpload();
1664
1665- while(stats.files_queued > 0) {
1666+ var stats = this.getStats();
1667+ while (stats.files_queued > 0) {
1668 this.cancelUpload();
1669 stats = this.getStats();
1670 }
1671 };
1672
1673- SWFUpload.queue.uploadComplete = function (file) {
1674- var user_upload_complete_handler = this.getSetting("user_upload_complete_handler");
1675- var continue_upload = true;
1676+ SWFUpload.queue.uploadCompleteHandler = function (file) {
1677+ var user_upload_complete_handler = this.settings.user_upload_complete_handler;
1678+ var continueUpload;
1679+
1680+ if (file.filestatus === SWFUpload.FILE_STATUS.COMPLETE) {
1681+ this.customSettings.queue_upload_count++;
1682+ }
1683+
1684 if (typeof(user_upload_complete_handler) === "function") {
1685- continue_upload = (user_upload_complete_handler.call(this, file) === false) ? false : true;
1686+ continueUpload = (user_upload_complete_handler.call(this, file) === false) ? false : true;
1687+ } else {
1688+ continueUpload = true;
1689 }
1690
1691- if (continue_upload) {
1692+ if (continueUpload) {
1693 var stats = this.getStats();
1694 if (stats.files_queued > 0 && this.customSettings.queue_cancelled_flag === false) {
1695 this.startUpload();
1696+ } else if (this.customSettings.queue_cancelled_flag === false) {
1697+ this.queueEvent("queue_complete_handler", [this.customSettings.queue_upload_count]);
1698+ this.customSettings.queue_upload_count = 0;
1699 } else {
1700 this.customSettings.queue_cancelled_flag = false;
1701+ this.customSettings.queue_upload_count = 0;
1702 }
1703 }
1704 };
1705Index: wp-includes/js/swfupload/plugins/swfupload.swfobject.js
1706===================================================================
1707--- wp-includes/js/swfupload/plugins/swfupload.swfobject.js (revision 0)
1708+++ wp-includes/js/swfupload/plugins/swfupload.swfobject.js (revision 0)
1709@@ -0,0 +1,108 @@
1710+/*
1711+ SWFUpload.SWFObject Plugin
1712+
1713+ Summary:
1714+ This plugin uses SWFObject to embed SWFUpload dynamically in the page. SWFObject provides accurate Flash Player detection and DOM Ready loading.
1715+ This plugin replaces the Graceful Degradation plugin.
1716+
1717+ Features:
1718+ * swfupload_load_failed_hander event
1719+ * swfupload_pre_load_handler event
1720+ * minimum_flash_version setting (default: "9.0.28")
1721+ * SWFUpload.onload event for early loading
1722+
1723+ Usage:
1724+ Provide handlers and settings as needed. When using the SWFUpload.SWFObject plugin you should initialize SWFUploading
1725+ in SWFUpload.onload rather than in window.onload. When initialized this way SWFUpload can load earlier preventing the UI flicker
1726+ that was seen using the Graceful Degradation plugin.
1727+
1728+ <script type="text/javascript">
1729+ var swfu;
1730+ SWFUpload.onload = function () {
1731+ swfu = new SWFUpload({
1732+ minimum_flash_version: "9.0.28",
1733+ swfupload_pre_load_handler: swfuploadPreLoad,
1734+ swfupload_load_failed_handler: swfuploadLoadFailed
1735+ });
1736+ };
1737+ </script>
1738+
1739+ Notes:
1740+ You must provide set minimum_flash_version setting to "8" if you are using SWFUpload for Flash Player 8.
1741+ The swfuploadLoadFailed event is only fired if the minimum version of Flash Player is not met. Other issues such as missing SWF files, browser bugs
1742+ or corrupt Flash Player installations will not trigger this event.
1743+ The swfuploadPreLoad event is fired as soon as the minimum version of Flash Player is found. It does not wait for SWFUpload to load and can
1744+ be used to prepare the SWFUploadUI and hide alternate content.
1745+ swfobject's onDomReady event is cross-browser safe but will default to the window.onload event when DOMReady is not supported by the browser.
1746+ Early DOM Loading is supported in major modern browsers but cannot be guaranteed for every browser ever made.
1747+*/
1748+
1749+
1750+/* SWFObject v2.0 rc4 <http://code.google.com/p/swfobject/>
1751+ Copyright (c) 2007 Geoff Stearns, Michael Williams, and Bobby van der Sluis
1752+ This software is released under the MIT License <http://www.opensource.org/licenses/mit-license.php>
1753+*/
1754+var swfobject=function(){var X="undefined",P="object",a="visibility:visible",e="visibility:hidden",B="Shockwave Flash",h="ShockwaveFlash.ShockwaveFlash",V="application/x-shockwave-flash",K="SWFObjectExprInst",G=window,g=document,N=navigator,f=[],H=[],Q=null,L=null,S=false,C=false;var Y=function(){var l=typeof g.getElementById!=X&&typeof g.getElementsByTagName!=X&&typeof g.createElement!=X&&typeof g.appendChild!=X&&typeof g.replaceChild!=X&&typeof g.removeChild!=X&&typeof g.cloneNode!=X,t=[0,0,0],n=null;if(typeof N.plugins!=X&&typeof N.plugins[B]==P){n=N.plugins[B].description;if(n){n=n.replace(/^.*\s+(\S+\s+\S+$)/,"$1");t[0]=parseInt(n.replace(/^(.*)\..*$/,"$1"),10);t[1]=parseInt(n.replace(/^.*\.(.*)\s.*$/,"$1"),10);t[2]=/r/.test(n)?parseInt(n.replace(/^.*r(.*)$/,"$1"),10):0}}else{if(typeof G.ActiveXObject!=X){var o=null,s=false;try{o=new ActiveXObject(h+".7")}catch(k){try{o=new ActiveXObject(h+".6");t=[6,0,21];o.AllowScriptAccess="always"}catch(k){if(t[0]==6){s=true}}if(!s){try{o=new ActiveXObject(h)}catch(k){}}}if(!s&&o){try{n=o.GetVariable("$version");if(n){n=n.split(" ")[1].split(",");t=[parseInt(n[0],10),parseInt(n[1],10),parseInt(n[2],10)]}}catch(k){}}}}var v=N.userAgent.toLowerCase(),j=N.platform.toLowerCase(),r=/webkit/.test(v)?parseFloat(v.replace(/^.*webkit\/(\d+(\.\d+)?).*$/,"$1")):false,i=false,q=j?/win/.test(j):/win/.test(v),m=j?/mac/.test(j):/mac/.test(v);/*@cc_on i=true;@if(@_win32)q=true;@elif(@_mac)m=true;@end@*/return{w3cdom:l,pv:t,webkit:r,ie:i,win:q,mac:m}}();var d=function(){if(!Y.w3cdom){return }J(I);if(Y.ie&&Y.win){try{g.write("<script id=__ie_ondomload defer=true src=//:><\/script>");var i=b("__ie_ondomload");if(i){i.onreadystatechange=function(){if(this.readyState=="complete"){this.parentNode.removeChild(this);U()}}}}catch(j){}}if(Y.webkit&&typeof g.readyState!=X){Q=setInterval(function(){if(/loaded|complete/.test(g.readyState)){U()}},10)}if(typeof g.addEventListener!=X){g.addEventListener("DOMContentLoaded",U,null)}M(U)}();function U(){if(S){return }if(Y.ie&&Y.win){var m=W("span");try{var l=g.getElementsByTagName("body")[0].appendChild(m);l.parentNode.removeChild(l)}catch(n){return }}S=true;if(Q){clearInterval(Q);Q=null}var j=f.length;for(var k=0;k<j;k++){f[k]()}}function J(i){if(S){i()}else{f[f.length]=i}}function M(j){if(typeof G.addEventListener!=X){G.addEventListener("load",j,false)}else{if(typeof g.addEventListener!=X){g.addEventListener("load",j,false)}else{if(typeof G.attachEvent!=X){G.attachEvent("onload",j)}else{if(typeof G.onload=="function"){var i=G.onload;G.onload=function(){i();j()}}else{G.onload=j}}}}}function I(){var l=H.length;for(var j=0;j<l;j++){var m=H[j].id;if(Y.pv[0]>0){var k=b(m);if(k){H[j].width=k.getAttribute("width")?k.getAttribute("width"):"0";H[j].height=k.getAttribute("height")?k.getAttribute("height"):"0";if(O(H[j].swfVersion)){if(Y.webkit&&Y.webkit<312){T(k)}}else{if(H[j].expressInstall&&!C&&O("6.0.65")&&(Y.win||Y.mac)){D(H[j])}else{c(k)}}}}A("#"+m,a)}}function T(m){var k=m.getElementsByTagName(P)[0];if(k){var p=W("embed"),r=k.attributes;if(r){var o=r.length;for(var n=0;n<o;n++){if(r[n].nodeName.toLowerCase()=="data"){p.setAttribute("src",r[n].nodeValue)}else{p.setAttribute(r[n].nodeName,r[n].nodeValue)}}}var q=k.childNodes;if(q){var s=q.length;for(var l=0;l<s;l++){if(q[l].nodeType==1&&q[l].nodeName.toLowerCase()=="param"){p.setAttribute(q[l].getAttribute("name"),q[l].getAttribute("value"))}}}m.parentNode.replaceChild(p,m)}}function F(i){if(Y.ie&&Y.win&&O("8.0.0")){G.attachEvent("onunload",function(){var k=b(i);for(var j in k){if(typeof k[j]=="function"){k[j]=function(){}}}k.parentNode.removeChild(k)})}}function D(j){C=true;var o=b(j.id);if(o){if(j.altContentId){var l=b(j.altContentId);if(l){L=l}}else{L=Z(o)}if(!(/%$/.test(j.width))&&parseInt(j.width,10)<310){j.width="310"}if(!(/%$/.test(j.height))&&parseInt(j.height,10)<137){j.height="137"}g.title=g.title.slice(0,47)+" - 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1755+
1756+
1757+var SWFUpload;
1758+if (typeof(SWFUpload) === "function") {
1759+ SWFUpload.onload = function () {};
1760+
1761+ swfobject.addDomLoadEvent(function () {
1762+ if (typeof(SWFUpload.onload) === "function") {
1763+ SWFUpload.onload.call(window);
1764+ }
1765+ });
1766+
1767+ SWFUpload.prototype.initSettings = (function (oldInitSettings) {
1768+ return function () {
1769+ if (typeof(oldInitSettings) === "function") {
1770+ oldInitSettings.call(this);
1771+ }
1772+
1773+ this.ensureDefault = function (settingName, defaultValue) {
1774+ this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
1775+ };
1776+
1777+ this.ensureDefault("minimum_flash_version", "9.0.28");
1778+ this.ensureDefault("swfupload_load_failed_handler", null);
1779+
1780+ delete this.ensureDefault;
1781+
1782+ };
1783+ })(SWFUpload.prototype.initSettings);
1784+
1785+
1786+ SWFUpload.prototype.loadFlash = function (oldLoadFlash) {
1787+ return function () {
1788+ var hasFlash = swfobject.hasFlashPlayerVersion(this.settings.minimum_flash_version);
1789+
1790+ if (hasFlash) {
1791+ this.queueEvent("swfupload_pre_load_handler");
1792+ if (typeof(oldLoadFlash) === "function") {
1793+ oldLoadFlash.call(this);
1794+ }
1795+ } else {
1796+ this.queueEvent("swfupload_load_failed_handler");
1797+ }
1798+ };
1799+
1800+ }(SWFUpload.prototype.loadFlash);
1801+
1802+ SWFUpload.prototype.displayDebugInfo = function (oldDisplayDebugInfo) {
1803+ return function () {
1804+ if (typeof(oldDisplayDebugInfo) === "function") {
1805+ oldDisplayDebugInfo.call(this);
1806+ }
1807+
1808+ this.debug(
1809+ [
1810+ "SWFUpload.SWFObject Plugin settings:", "\n",
1811+ "\t", "minimum_flash_version: ", this.settings.minimum_flash_version, "\n",
1812+ "\t", "swfupload_load_failed_handler assigned: ", (typeof(this.settings.swfupload_load_failed_handler) === "function").toString(), "\n",
1813+ ].join("")
1814+ );
1815+ };
1816+ }(SWFUpload.prototype.displayDebugInfo);
1817+}
1818Index: wp-includes/js/swfupload/plugins/swfupload.cookies.js
1819===================================================================
1820--- wp-includes/js/swfupload/plugins/swfupload.cookies.js (revision 9385)
1821+++ wp-includes/js/swfupload/plugins/swfupload.cookies.js (working copy)
1822@@ -8,42 +8,45 @@
1823
1824 var SWFUpload;
1825 if (typeof(SWFUpload) === "function") {
1826- SWFUpload.prototype.initSettings = function (old_initSettings) {
1827- return function (init_settings) {
1828- if (typeof(old_initSettings) === "function") {
1829- old_initSettings.call(this, init_settings);
1830+ SWFUpload.prototype.initSettings = function (oldInitSettings) {
1831+ return function () {
1832+ if (typeof(oldInitSettings) === "function") {
1833+ oldInitSettings.call(this);
1834 }
1835
1836 this.refreshCookies(false); // The false parameter must be sent since SWFUpload has not initialzed at this point
1837 };
1838 }(SWFUpload.prototype.initSettings);
1839
1840- // refreshes the post_params and updates SWFUpload. The send_to_flash parameters is optional and defaults to True
1841- SWFUpload.prototype.refreshCookies = function (send_to_flash) {
1842- if (send_to_flash !== false) send_to_flash = true;
1843+ // refreshes the post_params and updates SWFUpload. The sendToFlash parameters is optional and defaults to True
1844+ SWFUpload.prototype.refreshCookies = function (sendToFlash) {
1845+ if (sendToFlash === undefined) {
1846+ sendToFlash = true;
1847+ }
1848+ sendToFlash = !!sendToFlash;
1849
1850 // Get the post_params object
1851- var post_params = this.getSetting("post_params");
1852+ var postParams = this.settings.post_params;
1853
1854 // Get the cookies
1855- var i, cookie_array = document.cookie.split(';'), ca_length = cookie_array.length, c, eq_index, name, value;
1856- for(i = 0; i < ca_length; i++) {
1857- c = cookie_array[i];
1858+ var i, cookieArray = document.cookie.split(';'), caLength = cookieArray.length, c, eqIndex, name, value;
1859+ for (i = 0; i < caLength; i++) {
1860+ c = cookieArray[i];
1861
1862 // Left Trim spaces
1863- while (c.charAt(0) == " ") {
1864+ while (c.charAt(0) === " ") {
1865 c = c.substring(1, c.length);
1866 }
1867- eq_index = c.indexOf("=");
1868- if (eq_index > 0) {
1869- name = c.substring(0, eq_index);
1870- value = c.substring(eq_index+1);
1871- post_params[name] = value;
1872+ eqIndex = c.indexOf("=");
1873+ if (eqIndex > 0) {
1874+ name = c.substring(0, eqIndex);
1875+ value = c.substring(eqIndex + 1);
1876+ postParams[name] = value;
1877 }
1878 }
1879
1880- if (send_to_flash) {
1881- this.setPostParams(post_params);
1882+ if (sendToFlash) {
1883+ this.setPostParams(postParams);
1884 }
1885 };
1886
1887Index: wp-includes/js/swfupload/swfupload.swf
1888===================================================================
1889Cannot display: file marked as a binary type.
1890svn:mime-type = application/octet-stream
1891
1892Property changes on: wp-includes/js/swfupload/swfupload.swf
1893___________________________________________________________________
1894Added: svn:mime-type
1895 + application/octet-stream
1896
1897Index: wp-includes/js/swfupload/handlers.js
1898===================================================================
1899--- wp-includes/js/swfupload/handlers.js (revision 9385)
1900+++ wp-includes/js/swfupload/handlers.js (working copy)
1901@@ -205,6 +205,14 @@
1902 }
1903 }
1904
1905+function swfuploadPreLoad() {
1906+ return true;
1907+}
1908+
1909+function swfuploadLoadFailed() {
1910+ return true;
1911+}
1912+
1913 function uploadError(fileObj, error_code, message) {
1914 // first the file specific error
1915 if ( error_code == SWFUpload.UPLOAD_ERROR.MISSING_UPLOAD_URL ) {
1916Index: wp-includes/images/upload.png
1917===================================================================
1918Cannot display: file marked as a binary type.
1919svn:mime-type = application/octet-stream
1920
1921Property changes on: wp-includes/images/upload.png
1922___________________________________________________________________
1923Added: svn:mime-type
1924 + application/octet-stream
1925
1926Index: wp-includes/script-loader.php
1927===================================================================
1928--- wp-includes/script-loader.php (revision 9385)
1929+++ wp-includes/script-loader.php (working copy)
1930@@ -104,6 +104,7 @@
1931 $scripts->add( 'thickbox', '/wp-includes/js/thickbox/thickbox.js', array('jquery'), '3.1-20080430');
1932 $scripts->add( 'swfupload', '/wp-includes/js/swfupload/swfupload.js', false, '2.0.2-20080430');
1933 $scripts->add( 'swfupload-degrade', '/wp-includes/js/swfupload/plugins/swfupload.graceful_degradation.js', array('swfupload'), '2.0.2');
1934+ $scripts->add( 'swfupload-swfobject', '/wp-includes/js/swfupload/plugins/swfupload.swfobject.js', array('swfupload'), '2.0.2');
1935 $scripts->localize( 'swfupload-degrade', 'uploadDegradeOptions', array(
1936 'is_lighttpd_before_150' => is_lighttpd_before_150(),
1937 ) );
1938Index: wp-admin/includes/media.php
1939===================================================================
1940--- wp-admin/includes/media.php (revision 9385)
1941+++ wp-admin/includes/media.php (working copy)
1942@@ -1220,8 +1220,14 @@
1943 <!--
1944 jQuery(function($){
1945 swfu = new SWFUpload({
1946+ button_text: '<span class="button"><?php _e('Upload'); ?></span>',
1947+ button_text_style: '.button { text-align: center; font-weight: bold; font-family:"Lucida Grande","Lucida Sans Unicode",Tahoma,Verdana,sans-serif; }',
1948+ button_height: "24",
1949+ button_width: "132",
1950+ button_image_url: '<?php echo includes_url('images/upload.png'); ?>',
1951+ button_placeholder_id: "async-upload-wrap",
1952 upload_url : "<?php echo attribute_escape( $flash_action_url ); ?>",
1953- flash_url : "<?php echo includes_url('js/swfupload/swfupload_f9.swf'); ?>",
1954+ flash_url : "<?php echo includes_url('js/swfupload/swfupload.swf'); ?>",
1955 file_post_name: "async-upload",
1956 file_types: "<?php echo apply_filters('upload_file_glob', '*.*'); ?>",
1957 post_params : {
1958@@ -1244,6 +1250,8 @@
1959 upload_complete_handler : uploadComplete,
1960 file_queue_error_handler : fileQueueError,
1961 file_dialog_complete_handler : fileDialogComplete,
1962+ swfupload_pre_load_handler: swfuploadPreLoad,
1963+ swfupload_load_failed_handler: swfuploadLoadFailed,
1964
1965 debug: false
1966 });
1967@@ -1263,7 +1271,7 @@
1968
1969 <div id="html-upload-ui">
1970 <?php do_action('pre-html-upload-ui'); ?>
1971- <p>
1972+ <p id="async-upload-wrap">
1973 <input type="file" name="async-upload" id="async-upload" /> <input type="submit" class="button" name="html-upload" value="<?php echo attribute_escape(__('Upload')); ?>" /> <a href="#" onclick="return top.tb_remove();"><?php _e('Cancel'); ?></a>
1974 </p>
1975
1976Index: wp-admin/media-upload.php
1977===================================================================
1978--- wp-admin/media-upload.php (revision 9385)
1979+++ wp-admin/media-upload.php (working copy)
1980@@ -16,7 +16,7 @@
1981 wp_die(__('You do not have permission to upload files.'));
1982
1983 wp_enqueue_script('swfupload');
1984-wp_enqueue_script('swfupload-degrade');
1985+wp_enqueue_script('swfupload-swfobject');
1986 wp_enqueue_script('swfupload-queue');
1987 wp_enqueue_script('swfupload-handlers');
1988